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Items: 8

1.

An action video game modifies visual processing.

Risenhuber M.

Trends Neurosci. 2004 Feb;27(2):72-4. Review.

PMID:
15106651
2.

Perceptual learning during action video game playing.

Green CS, Li R, Bavelier D.

Top Cogn Sci. 2010 Apr;2(2):202-16. doi: 10.1111/j.1756-8765.2009.01054.x. Epub 2009 Oct 30. Review.

3.

Video games as a tool to train visual skills.

Achtman RL, Green CS, Bavelier D.

Restor Neurol Neurosci. 2008;26(4-5):435-46. Review.

4.

Video game play, attention, and learning: how to shape the development of attention and influence learning?

Cardoso-Leite P, Bavelier D.

Curr Opin Neurol. 2014 Apr;27(2):185-91. doi: 10.1097/WCO.0000000000000077. Review.

PMID:
24553464
5.

Attentional limits and freedom in visually guided action.

Enns JT, Liu G.

Prog Brain Res. 2009;176:215-26. doi: 10.1016/S0079-6123(09)17612-4. Review.

PMID:
19733759
6.

Learning, attentional control, and action video games.

Green CS, Bavelier D.

Curr Biol. 2012 Mar 20;22(6):R197-206. doi: 10.1016/j.cub.2012.02.012. Review.

7.
8.

Are videogame training gains specific or general?

Oei AC, Patterson MD.

Front Syst Neurosci. 2014 Apr 8;8:54. doi: 10.3389/fnsys.2014.00054. eCollection 2014. Review.

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