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Items: 17

1.

Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation.

Deutsch JE, Westcott McCoy S.

Pediatr Phys Ther. 2017 Jul;29 Suppl 3 Supplement, IV Step 2016 Conference Proceedings Supplement:S23-S36. doi: 10.1097/PEP.0000000000000387.

PMID:
28654475
2.

Virtual Reality and Medical Inpatients: A Systematic Review of Randomized, Controlled Trials.

Dascal J, Reid M, IsHak WW, Spiegel B, Recacho J, Rosen B, Danovitch I.

Innov Clin Neurosci. 2017 Feb 1;14(1-2):14-21. eCollection 2017 Jan-Feb. Review.

3.

Does a Combination of Virtual Reality, Neuromodulation and Neuroimaging Provide a Comprehensive Platform for Neurorehabilitation? - A Narrative Review of the Literature.

Teo WP, Muthalib M, Yamin S, Hendy AM, Bramstedt K, Kotsopoulos E, Perrey S, Ayaz H.

Front Hum Neurosci. 2016 Jun 24;10:284. doi: 10.3389/fnhum.2016.00284. eCollection 2016. Review. Erratum in: Front Hum Neurosci. 2017 Feb 03;11:53.

4.

Efficacy of neurodevelopmental treatment combined with the Nintendo(®) Wii in patients with cerebral palsy.

Acar G, Altun GP, Yurdalan S, Polat MG.

J Phys Ther Sci. 2016 Mar;28(3):774-80. doi: 10.1589/jpts.28.774. Epub 2016 Mar 31.

5.

The Impact of Short-Term Video Games on Performance among Children with Developmental Delays: A Randomized Controlled Trial.

Hsieh RL, Lee WC, Lin JH.

PLoS One. 2016 Mar 16;11(3):e0149714. doi: 10.1371/journal.pone.0149714. eCollection 2016.

6.

Brain Plasticity following Intensive Bimanual Therapy in Children with Hemiparesis: Preliminary Evidence.

Weinstein M, Myers V, Green D, Schertz M, Shiran SI, Geva R, Artzi M, Gordon AM, Fattal-Valevski A, Ben Bashat D.

Neural Plast. 2015;2015:798481. doi: 10.1155/2015/798481. Epub 2015 Nov 10.

7.

Effects of conventional neurological treatment and a virtual reality training program on eye-hand coordination in children with cerebral palsy.

Shin JW, Song GB, Hwangbo G.

J Phys Ther Sci. 2015 Jul;27(7):2151-4. doi: 10.1589/jpts.27.2151. Epub 2015 Jul 22.

8.

Virtual Sensorimotor Balance Training for Children With Fetal Alcohol Spectrum Disorders: Feasibility Study.

McCoy SW, Jirikowic T, Price R, Ciol MA, Hsu LY, Dellon B, Kartin D.

Phys Ther. 2015 Nov;95(11):1569-81. doi: 10.2522/ptj.20150124. Epub 2015 Jun 25.

9.

[Impact of a virtual reality-based intervention on motor performance and balance of a child with cerebral palsy: a case study].

Pavão SL, Arnoni JL, de Oliveira AK, Rocha NA.

Rev Paul Pediatr. 2014 Dec;32(4):389-94. doi: 10.1016/j.rpped.2014.04.005. Portuguese.

10.

Considerations in the efficacy and effectiveness of virtual reality interventions for stroke rehabilitation: moving the field forward.

Proffitt R, Lange B.

Phys Ther. 2015 Mar;95(3):441-8. doi: 10.2522/ptj.20130571. Epub 2014 Oct 24.

11.

The effects of virtual reality game training on trunk to pelvis coupling in a child with cerebral palsy.

Barton GJ, Hawken MB, Foster RJ, Holmes G, Butler PB.

J Neuroeng Rehabil. 2013 Feb 7;10:15. doi: 10.1186/1743-0003-10-15.

12.

Quantification of functional near infrared spectroscopy to assess cortical reorganization in children with cerebral palsy.

Tian F, Delgado MR, Dhamne SC, Khan B, Alexandrakis G, Romero MI, Smith L, Reid D, Clegg NJ, Liu H.

Opt Express. 2010 Dec 6;18(25):25973-86. doi: 10.1364/OE.18.025973.

13.

Identification of abnormal motor cortex activation patterns in children with cerebral palsy by functional near-infrared spectroscopy.

Khan B, Tian F, Behbehani K, Romero MI, Delgado MR, Clegg NJ, Smith L, Reid D, Liu H, Alexandrakis G.

J Biomed Opt. 2010 May-Jun;15(3):036008. doi: 10.1117/1.3432746.

14.

The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility study.

Qiu Q, Ramirez DA, Saleh S, Fluet GG, Parikh HD, Kelly D, Adamovich SV.

J Neuroeng Rehabil. 2009 Nov 16;6:40. doi: 10.1186/1743-0003-6-40.

15.

Sensorimotor training in virtual reality: a review.

Adamovich SV, Fluet GG, Tunik E, Merians AS.

NeuroRehabilitation. 2009;25(1):29-44. doi: 10.3233/NRE-2009-0497. Review.

16.

Virtual reality to maximize function for hand and arm rehabilitation: exploration of neural mechanisms.

Merians AS, Tunik E, Adamovich SV.

Stud Health Technol Inform. 2009;145:109-25.

17.

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