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Items: 1 to 20 of 115

1.

Is Mr Pac Man eating our children? A review of the effect of video games on children.

Emes CE.

Can J Psychiatry. 1997 May;42(4):409-14. Review.

PMID:
9161766
3.

Are violent video games harmful?

Porter G, Starcevic V.

Australas Psychiatry. 2007 Oct;15(5):422-6.

PMID:
17828641
4.

Video game playing and its relations with aggressive and prosocial behaviour.

Wiegman O, van Schie EG.

Br J Soc Psychol. 1998 Sep;37 ( Pt 3):367-78.

PMID:
9738313
5.

Correlates of video games playing among adolescents in an Islamic country.

Allahverdipour H, Bazargan M, Farhadinasab A, Moeini B.

BMC Public Health. 2010 May 27;10:286. doi: 10.1186/1471-2458-10-286.

6.

Effects of Prosocial, Neutral, and Violent Video Games on Children's Helpful and Hurtful Behaviors.

Saleem M, Anderson CA, Gentile DA.

Aggress Behav. 2012 Jul-Aug;38(4):281-7. doi: 10.1002/ab.21428.

PMID:
25363697
7.

An update on the effects of playing violent video games.

Anderson CA.

J Adolesc. 2004 Feb;27(1):113-22.

PMID:
15013264
8.

Effects of realism on extended violent and nonviolent video game play on aggressive thoughts, feelings, and physiological arousal.

Barlett CP, Rodeheffer C.

Aggress Behav. 2009 May-Jun;35(3):213-24. doi: 10.1002/ab.20279.

PMID:
19280624
9.

[Computer games in childhood and adolescence: relations to addictive behavior, ADHD, and aggression].

Frölich J, Lehmkuhl G, Döpfner M.

Z Kinder Jugendpsychiatr Psychother. 2009 Sep;37(5):393-402; quiz 403-4. doi: 10.1024/1422-4917.37.5.393. Review. German.

PMID:
19739057
10.

Is aggression in children with behavioural and emotional difficulties associated with television viewing and video game playing? A systematic review.

Mitrofan O, Paul M, Spencer N.

Child Care Health Dev. 2009 Jan;35(1):5-15. doi: 10.1111/j.1365-2214.2008.00912.x. Epub 2008 Nov 19. Review.

PMID:
19054008
11.
12.

Aggression in children with behavioural/emotional difficulties: seeing aggression on television and video games.

Mitrofan O, Paul M, Weich S, Spencer N.

BMC Psychiatry. 2014 Nov 18;14:287. doi: 10.1186/s12888-014-0287-7.

13.

Playing prosocial video games increases the accessibility of prosocial thoughts.

Greitemeyer T, Osswald S.

J Soc Psychol. 2011 Mar-Apr;151(2):121-8. doi: 10.1080/00224540903365588.

PMID:
21476457
14.

Do aggressive people play violent computer games in a more aggressive way? Individual difference and idiosyncratic game-playing experience.

Peng W, Liu M, Mou Y.

Cyberpsychol Behav. 2008 Apr;11(2):157-61. doi: 10.1089/cpb.2007.0026.

PMID:
18422407
15.

Violent video games stress people out and make them more aggressive.

Hasan Y, Bègue L, Bushman BJ.

Aggress Behav. 2013 Jan;39(1):64-70. doi: 10.1002/ab.21454. Epub 2012 Oct 24.

PMID:
23097053
16.

Are the effects of Unreal violent video games pronounced when playing with a virtual reality system?

Arriaga P, Esteves F, Carneiro P, Monteiro MB.

Aggress Behav. 2008 Sep-Oct;34(5):521-38. doi: 10.1002/ab.20272.

PMID:
18506677
17.

Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life.

Anderson CA, Dill KE.

J Pers Soc Psychol. 2000 Apr;78(4):772-90.

PMID:
10794380
18.

Exercise intensity levels in children with cerebral palsy while playing with an active video game console.

Robert M, Ballaz L, Hart R, Lemay M.

Phys Ther. 2013 Aug;93(8):1084-91. doi: 10.2522/ptj.20120204. Epub 2013 Apr 11.

19.

Denying humanness to others: a newly discovered mechanism by which violent video games increase aggressive behavior.

Greitemeyer T, McLatchie N.

Psychol Sci. 2011 May;22(5):659-65. doi: 10.1177/0956797611403320. Epub 2011 Mar 21.

PMID:
21422464
20.

Longitudinal effects of violent video games on aggression in Japan and the United States.

Anderson CA, Sakamoto A, Gentile DA, Ihori N, Shibuya A, Yukawa S, Naito M, Kobayashi K.

Pediatrics. 2008 Nov;122(5):e1067-72. doi: 10.1542/peds.2008-1425.

PMID:
18977956

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