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Items: 1 to 20 of 485

1.

Brain training game boosts executive functions, working memory and processing speed in the young adults: a randomized controlled trial.

Nouchi R, Taki Y, Takeuchi H, Hashizume H, Nozawa T, Kambara T, Sekiguchi A, Miyauchi CM, Kotozaki Y, Nouchi H, Kawashima R.

PLoS One. 2013;8(2):e55518. doi: 10.1371/journal.pone.0055518. Epub 2013 Feb 6.

2.

Brain training game improves executive functions and processing speed in the elderly: a randomized controlled trial.

Nouchi R, Taki Y, Takeuchi H, Hashizume H, Akitsuki Y, Shigemune Y, Sekiguchi A, Kotozaki Y, Tsukiura T, Yomogida Y, Kawashima R.

PLoS One. 2012;7(1):e29676. doi: 10.1371/journal.pone.0029676. Epub 2012 Jan 11.

3.

Beneficial effects of short-term combination exercise training on diverse cognitive functions in healthy older people: study protocol for a randomized controlled trial.

Nouchi R, Taki Y, Takeuchi H, Hashizume H, Nozawa T, Sekiguchi A, Nouchi H, Kawashima R.

Trials. 2012 Oct 29;13:200. doi: 10.1186/1745-6215-13-200.

4.

Does multicomponent physical exercise with simultaneous cognitive training boost cognitive performance in older adults? A 6-month randomized controlled trial with a 1-year follow-up.

Eggenberger P, Schumacher V, Angst M, Theill N, de Bruin ED.

Clin Interv Aging. 2015 Aug 17;10:1335-49. doi: 10.2147/CIA.S87732. eCollection 2015.

5.

Four weeks of combination exercise training improved executive functions, episodic memory, and processing speed in healthy elderly people: evidence from a randomized controlled trial.

Nouchi R, Taki Y, Takeuchi H, Sekiguchi A, Hashizume H, Nozawa T, Nouchi H, Kawashima R.

Age (Dordr). 2014 Apr;36(2):787-99. doi: 10.1007/s11357-013-9588-x. Epub 2013 Sep 25.

6.

Enhancing cognition with video games: a multiple game training study.

Oei AC, Patterson MD.

PLoS One. 2013;8(3):e58546. doi: 10.1371/journal.pone.0058546. Epub 2013 Mar 13.

7.
8.

Cognitive training with casual video games: points to consider.

Baniqued PL, Kranz MB, Voss MW, Lee H, Cosman JD, Severson J, Kramer AF.

Front Psychol. 2014 Jan 7;4:1010. doi: 10.3389/fpsyg.2013.01010. eCollection 2014 Jan 7.

9.

Working memory and processing speed training in schizophrenia: study protocol for a randomized controlled trial.

Cassetta BD, Goghari VM.

Trials. 2016 Jan 26;17:49. doi: 10.1186/s13063-016-1188-5.

10.

No Effect of Commercial Cognitive Training on Brain Activity, Choice Behavior, or Cognitive Performance.

Kable JW, Caulfield MK, Falcone M, McConnell M, Bernardo L, Parthasarathi T, Cooper N, Ashare R, Audrain-McGovern J, Hornik R, Diefenbach P, Lee FJ, Lerman C.

J Neurosci. 2017 Aug 2;37(31):7390-7402. doi: 10.1523/JNEUROSCI.2832-16.2017. Epub 2017 Jul 10.

11.

Selling points: What cognitive abilities are tapped by casual video games?

Baniqued PL, Lee H, Voss MW, Basak C, Cosman JD, Desouza S, Severson J, Salthouse TA, Kramer AF.

Acta Psychol (Amst). 2013 Jan;142(1):74-86. doi: 10.1016/j.actpsy.2012.11.009. Epub 2012 Dec 17.

12.

A low-cost cognitive rehabilitation with a commercial video game improves sustained attention and executive functions in multiple sclerosis: a pilot study.

De Giglio L, De Luca F, Prosperini L, Borriello G, Bianchi V, Pantano P, Pozzilli C.

Neurorehabil Neural Repair. 2015 Jun;29(5):453-61. doi: 10.1177/1545968314554623. Epub 2014 Nov 14.

PMID:
25398725
13.

Improving executive functioning in children with ADHD: training multiple executive functions within the context of a computer game. a randomized double-blind placebo controlled trial.

Dovis S, Van der Oord S, Wiers RW, Prins PJ.

PLoS One. 2015 Apr 6;10(4):e0121651. doi: 10.1371/journal.pone.0121651. eCollection 2015.

14.
15.

Can training in a real-time strategy video game attenuate cognitive decline in older adults?

Basak C, Boot WR, Voss MW, Kramer AF.

Psychol Aging. 2008 Dec;23(4):765-77. doi: 10.1037/a0013494.

16.

A double-blind randomized pilot trial comparing computerized cognitive exercises to Tetris in adolescents with attention-deficit/hyperactivity disorder.

Bikic A, Christensen TØ, Leckman JF, Bilenberg N, Dalsgaard S.

Nord J Psychiatry. 2017 Aug;71(6):455-464. doi: 10.1080/08039488.2017.1328070. Epub 2017 Jun 9.

PMID:
28598701
17.

The effects of inhibitory control training for preschoolers on reasoning ability and neural activity.

Liu Q, Zhu X, Ziegler A, Shi J.

Sci Rep. 2015 Sep 23;5:14200. doi: 10.1038/srep14200. Erratum in: Sci Rep. 2016;6:20296.

18.

Failure of working memory training to enhance cognition or intelligence.

Thompson TW, Waskom ML, Garel KL, Cardenas-Iniguez C, Reynolds GO, Winter R, Chang P, Pollard K, Lala N, Alvarez GA, Gabrieli JD.

PLoS One. 2013 May 22;8(5):e63614. doi: 10.1371/journal.pone.0063614. Print 2013.

19.

Processing speed and working memory training in multiple sclerosis: a double-blind randomized controlled pilot study.

Hancock LM, Bruce JM, Bruce AS, Lynch SG.

J Clin Exp Neuropsychol. 2015;37(2):113-27. doi: 10.1080/13803395.2014.989818. Epub 2015 Feb 16.

PMID:
25686052
20.

Effects of Video Game Training on Behavioral and Electrophysiological Measures of Attention and Memory: Protocol for a Randomized Controlled Trial.

Ballesteros S, Mayas J, Ruiz-Marquez E, Prieto A, Toril P, Ponce de Leon L, de Ceballos ML, Reales Avilés JM.

JMIR Res Protoc. 2017 Jan 24;6(1):e8. doi: 10.2196/resprot.6570.

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