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Items: 22

1.

Stereoscopic Rendering via Goggles Elicits Higher Functional Connectivity During Virtual Reality Gaming.

Forlim CG, Bittner L, Mostajeran F, Steinicke F, Gallinat J, Kühn S.

Front Hum Neurosci. 2019 Oct 25;13:365. doi: 10.3389/fnhum.2019.00365. eCollection 2019.

2.

Evaluation of 3D Pointing Accuracy in the Fovea and Periphery in Immersive Head-Mounted Display Environments.

Katzakis N, Chen L, Teather RJ, Ariza O, Steinicke F.

IEEE Trans Vis Comput Graph. 2019 Oct 15. doi: 10.1109/TVCG.2019.2947504. [Epub ahead of print]

PMID:
31634134
3.

Gait Training in Virtual Reality: Short-Term Effects of Different Virtual Manipulation Techniques in Parkinson's Disease.

Janeh O, Fründt O, Schönwald B, Gulberti A, Buhmann C, Gerloff C, Steinicke F, Pötter-Nerger M.

Cells. 2019 May 6;8(5). pii: E419. doi: 10.3390/cells8050419.

4.

Shrinking Circles: Adaptation to Increased Curvature Gain in Redirected Walking.

Bolling L, Stein N, Steinicke F, Lappe M.

IEEE Trans Vis Comput Graph. 2019 May;25(5):2032-2039. doi: 10.1109/TVCG.2019.2899228. Epub 2019 Feb 20.

PMID:
30794515
5.

Analyses of Gait Parameters of Younger and Older Adults During (Non-)Isometric Virtual Walking.

Janeh O, Bruder G, Steinicke F, Gulberti A, Poetter-Nerger M.

IEEE Trans Vis Comput Graph. 2018 Oct;24(10):2663-2674. doi: 10.1109/TVCG.2017.2771520. Epub 2017 Nov 10.

PMID:
29990158
6.

15 Years of Research on Redirected Walking in Immersive Virtual Environments.

Nilsson NC, Peck T, Bruder G, Hodgson E, Serafin S, Whitton M, Steinicke F, Rosenberg ES.

IEEE Comput Graph Appl. 2018 Mar;38(2):44-56. doi: 10.1109/MCG.2018.111125628.

PMID:
29672255
7.

Detection Thresholds for Rotation and Translation Gains in 360° Video-Based Telepresence Systems.

Zhang J, Langbehn E, Krupke D, Katzakis N, Steinicke F.

IEEE Trans Vis Comput Graph. 2018 Apr;24(4):1671-1680. doi: 10.1109/TVCG.2018.2793679.

PMID:
29543182
8.

Determination of cross-reactivity of poly- and monoclonal antibodies for synthetic cannabinoids by direct SPR and ELISA.

Langer N, Steinicke F, Lindigkeit R, Ernst L, Beuerle T.

Forensic Sci Int. 2017 Nov;280:25-34. doi: 10.1016/j.forsciint.2017.09.011. Epub 2017 Sep 18.

PMID:
28942375
9.

Long term kinetic measurements revealing precision and general performance of surface plasmon resonance biosensors.

Steinicke F, Oltmann-Norden I, Wätzig H.

Anal Biochem. 2017 Aug 1;530:94-103. doi: 10.1016/j.ab.2017.05.009. Epub 2017 May 10.

PMID:
28501475
10.

Bending the Curve: Sensitivity to Bending of Curved Paths and Application in Room-Scale VR.

Langbehn E, Lubos P, Bruder G, Steinicke F.

IEEE Trans Vis Comput Graph. 2017 Apr;23(4):1389-1398. doi: 10.1109/TVCG.2017.2657220. Epub 2017 Jan 25.

PMID:
28129173
11.

Who turned the clock? Effects of Manipulated Zeitgebers, Cognitive Load and Immersion on Time Estimation.

Schatzschneider C, Bruder G, Steinicke F.

IEEE Trans Vis Comput Graph. 2016 Apr;22(4):1387-95. doi: 10.1109/TVCG.2016.2518137. Epub 2016 Jan 14.

PMID:
26780806
12.

Cognitive Resource Demands of Redirected Walking.

Bruder G, Lubas P, Steinicke F.

IEEE Trans Vis Comput Graph. 2015 Apr;21(4):539-44. doi: 10.1109/TVCG.2015.2391864.

PMID:
26357104
13.

Data quality in drug discovery: the role of analytical performance in ligand binding assays.

Wätzig H, Oltmann-Norden I, Steinicke F, Alhazmi HA, Nachbar M, El-Hady DA, Albishri HM, Baumann K, Exner T, Böckler FM, El Deeb S.

J Comput Aided Mol Des. 2015 Sep;29(9):847-65. doi: 10.1007/s10822-015-9851-6. Epub 2015 Jun 13.

PMID:
26070362
14.

Using perceptual illusions for redirected walking.

Steinicke F, Bruder G.

IEEE Comput Graph Appl. 2013 Jan-Feb;33(1):6-11. doi: 10.1109/MCG.2013.13.

PMID:
24807877
15.

Geometric calibration of head-mounted displays and its effects on distance estimation.

Kellner F, Bolte B, Bruder G, Rautenberg U, Steinicke F, Lappe M, Koch R.

IEEE Trans Vis Comput Graph. 2012 Apr;18(4):589-96. doi: 10.1109/TVCG.2012.45.

PMID:
22402686
16.

Redirecting walking and driving for natural navigation in immersive virtual environments.

Bruder G, Interrante V, Phillips L, Steinicke F.

IEEE Trans Vis Comput Graph. 2012 Apr;18(4):538-45. doi: 10.1109/TVCG.2012.55.

PMID:
22402680
17.

Tuning self-motion perception in virtual reality with visual illusions.

Bruder G, Steinicke F, Wieland P, Lappe M.

IEEE Trans Vis Comput Graph. 2012 Jul;18(7):1068-78. doi: 10.1109/TVCG.2011.274.

PMID:
22084144
18.

Natural perspective projections for head-mounted displays.

Steinicke F, Bruder G, Kuhl S, Willemsen P, Lappe M, Hinrichs KH.

IEEE Trans Vis Comput Graph. 2011 Jul;17(7):888-99. doi: 10.1109/TVCG.2010.248.

PMID:
21546652
19.

Change Blindness Phenomena for Virtual Reality Display Systems.

Steinicke F, Bruder G, Hinrichs K, Willemsen P.

IEEE Trans Vis Comput Graph. 2011 Sep;17(9):1223-33. doi: 10.1109/TVCG.2011.41. Epub 2011 Feb 10.

PMID:
21301028
20.

Estimation of detection thresholds for redirected walking techniques.

Steinicke F, Bruder G, Jerald J, Frenz H, Lappe M.

IEEE Trans Vis Comput Graph. 2010 Jan-Feb;16(1):17-27. doi: 10.1109/TVCG.2009.62.

PMID:
19910658
21.

Scene-Motion Thresholds Correlate with Angular Head Motions for Immersive Virtual Environments.

Jerald J, Steinicke F, Whitton M.

ACHI Int Conf Adv Comput Hum Interact. 2009 Feb;2009:69-74.

22.

Relation between height and the maximum conduction velocity of the ulnar motor nerve in human subjects.

Takano K, Kirchner F, Steinicke F, Langer A, Yasui H, Naito J.

Jpn J Physiol. 1991;41(3):385-96.

PMID:
1960886

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