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Items: 1 to 20 of 350

1.

Comparison of body image evaluation by virtual reality and paper-based figure rating scales in adolescents with anorexia nervosa: retrospective study.

Fisher S, Abdullah A, Charvin I, Da Fonseca D, Bat-Pitault F.

Eat Weight Disord. 2019 Apr 11. doi: 10.1007/s40519-019-00680-1. [Epub ahead of print]

PMID:
30977098
2.

Prediction of brace effect in scoliotic patients: blinded evaluation of a novel brace simulator-an observational cross-sectional study.

Courvoisier A, Nesme M, Gerbelot J, Moreau-Gaudry A, Faure F.

Eur Spine J. 2019 Mar 16. doi: 10.1007/s00586-019-05948-9. [Epub ahead of print]

PMID:
30879183
3.

The Virtual Caliper: Rapid Creation of Metrically Accurate Avatars from 3D Measurements.

Pujades S, Mohler B, Thaler A, Tesch J, Mahmood N, Hesse N, Bulthoff HH, Black MJ.

IEEE Trans Vis Comput Graph. 2019 May;25(5):1887-1897. doi: 10.1109/TVCG.2019.2898748. Epub 2019 Feb 21.

PMID:
30794512
4.

Not Alone Here?! Scalability and User Experience of Embodied Ambient Crowds in Distributed Social Virtual Reality.

Latoschik ME, Kern F, Stauffert JP, Bartl A, Botsch M, Lugrin JL.

IEEE Trans Vis Comput Graph. 2019 May;25(5):2134-2144. doi: 10.1109/TVCG.2019.2899250. Epub 2019 Feb 18.

PMID:
30794185
5.

Interpersonal Affordances and Social Dynamics in Collaborative Immersive Virtual Environments: Passing Together Through Apertures.

Buck LE, Rieser JJ, Narasimham G, Bodenheimer B.

IEEE Trans Vis Comput Graph. 2019 May;25(5):2123-2133. doi: 10.1109/TVCG.2019.2899232. Epub 2019 Feb 18.

PMID:
30794184
6.

Inferring User Intent using Bayesian Theory of Mind in Shared Avatar-Agent Virtual Environments.

Narang S, Best A, Manocha D.

IEEE Trans Vis Comput Graph. 2019 May;25(5):2113-2122. doi: 10.1109/TVCG.2019.2898800. Epub 2019 Feb 14.

PMID:
30762558
7.

Can Kinect aid motor learning in sportsmen? A study for three standing techniques in judo.

Sielużycki C, Maśliński J, Kaczmarczyk P, Kubacki R, Cieśliński WB, Witkowski K.

PLoS One. 2019 Feb 6;14(2):e0210260. doi: 10.1371/journal.pone.0210260. eCollection 2019.

8.
9.

Responding to joint attention bids in schizophrenia: An interactive eye-tracking study.

Caruana N, Seymour K, Brock J, Langdon R.

Q J Exp Psychol (Hove). 2019 Feb 21:1747021819829718. doi: 10.1177/1747021819829718. [Epub ahead of print]

PMID:
30672375
10.

Mimicking Schizophrenia: Reducing P300b by Minimally Fragmenting Healthy Participants' Selves Using Immersive Virtual Reality Embodiment.

Spanlang B, Nierula B, Haffar M, Debruille JB.

Front Hum Neurosci. 2019 Jan 4;12:504. doi: 10.3389/fnhum.2018.00504. eCollection 2018.

11.

Navigating Virtual Environments Using Leg Poses and Smartphone Sensors.

Tsaramirsis G, Buhari SM, Basheri M, Stojmenovic M.

Sensors (Basel). 2019 Jan 13;19(2). pii: E299. doi: 10.3390/s19020299.

12.

The shape of personal space.

Hecht H, Welsch R, Viehoff J, Longo MR.

Acta Psychol (Amst). 2019 Feb;193:113-122. doi: 10.1016/j.actpsy.2018.12.009. Epub 2019 Jan 7.

PMID:
30622020
13.

Body ownership increases the interference between observed and executed movements.

Burin D, Kilteni K, Rabuffetti M, Slater M, Pia L.

PLoS One. 2019 Jan 3;14(1):e0209899. doi: 10.1371/journal.pone.0209899. eCollection 2019.

14.

Influence of cognitive stance and physical perspective on subjective and autonomic reactivity to observed pain and pleasure: An immersive virtual reality study.

Fusaro M, Tieri G, Aglioti SM.

Conscious Cogn. 2019 Jan;67:86-97. doi: 10.1016/j.concog.2018.11.010. Epub 2018 Dec 13.

PMID:
30553938
15.

From avatars to body swapping: The use of virtual reality for assessing and treating body-size distortion in individuals with anorexia.

Serino S, Polli N, Riva G.

J Clin Psychol. 2019 Feb;75(2):313-322. doi: 10.1002/jclp.22724. Epub 2018 Dec 15.

PMID:
30552669
16.

User perceptions of avatar-based patient monitoring: a mixed qualitative and quantitative study.

Tscholl DW, Weiss M, Handschin L, Spahn DR, Nöthiger CB.

BMC Anesthesiol. 2018 Dec 11;18(1):188. doi: 10.1186/s12871-018-0650-1.

17.

Locomotor circumvention strategies in response to static pedestrians in a virtual and physical environment.

Bühler MA, Lamontagne A.

Gait Posture. 2019 Feb;68:201-206. doi: 10.1016/j.gaitpost.2018.10.004. Epub 2018 Oct 21.

PMID:
30500732
18.

Virtual Integration Environment as an Advanced Prosthetic Limb Training Platform.

Perry BN, Armiger RS, Yu KE, Alattar AA, Moran CW, Wolde M, McFarland K, Pasquina PF, Tsao JW.

Front Neurol. 2018 Oct 17;9:785. doi: 10.3389/fneur.2018.00785. eCollection 2018.

19.

Virtual social support buffers stress response: An experimental comparison of real-life and virtual support prior to a social stressor.

Kothgassner OD, Goreis A, Kafka JX, Kaufmann M, Atteneder K, Beutl L, Hennig-Fast K, Hlavacs H, Felnhofer A.

J Behav Ther Exp Psychiatry. 2019 Jun;63:57-65. doi: 10.1016/j.jbtep.2018.11.003. Epub 2018 Nov 12.

PMID:
30454876
20.

Immediate Effects of Immersive Biofeedback on Gait in Children With Cerebral Palsy.

Booth AT, Buizer AI, Harlaar J, Steenbrink F, van der Krogt MM.

Arch Phys Med Rehabil. 2019 Apr;100(4):598-605. doi: 10.1016/j.apmr.2018.10.013. Epub 2018 Nov 14.

PMID:
30447196

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