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Best matches for "virtual environments" OR "virtual environment":

Stroke Rehabilitation Using Virtual Environments. Fu MJ et al. Phys Med Rehabil Clin N Am. (2015)

Using virtual environments to investigate wayfinding in 8- to 12-year-olds and adults. Lingwood J et al. J Exp Child Psychol. (2018)

Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State. Vogt T et al. Neural Plast. (2015)

Search results

Items: 1 to 20 of 2910

1.

Developing global spatial representations through across-boundary navigation.

Lei X, Mou W, Zhang L.

J Exp Psychol Learn Mem Cogn. 2019 Apr 25. doi: 10.1037/xlm0000716. [Epub ahead of print]

PMID:
31021116
2.

The technique of story-telling in thyroid diseases including surgery; useful or not.

Sabaretnam M, Bothra S, Warsi D.

Ann Med Surg (Lond). 2019 Apr 13;41:43-46. doi: 10.1016/j.amsu.2019.03.006. eCollection 2019 May.

3.

Assessment of changes in neural activity during acquisition of spatial knowledge using EEG signal classification.

Kenny BR, Veitch B, Power SD.

J Neural Eng. 2019 Apr 17. doi: 10.1088/1741-2552/ab1a95. [Epub ahead of print]

PMID:
30995627
4.

Equivalence of using a desktop virtual reality science simulation at home and in class.

Makransky G, Mayer RE, Veitch N, Hood M, Christensen KB, Gadegaard H.

PLoS One. 2019 Apr 11;14(4):e0214944. doi: 10.1371/journal.pone.0214944. eCollection 2019.

5.

Demonstrating Advantages of Neuromorphic Computation: A Pilot Study.

Wunderlich T, Kungl AF, Müller E, Hartel A, Stradmann Y, Aamir SA, Grübl A, Heimbrecht A, Schreiber K, Stöckel D, Pehle C, Billaudelle S, Kiene G, Mauch C, Schemmel J, Meier K, Petrovici MA.

Front Neurosci. 2019 Mar 26;13:260. doi: 10.3389/fnins.2019.00260. eCollection 2019.

6.

How Does Crossing Roads with Friends Impact Risk Taking in Young Adolescents and Adults?

O'Neal EE, Jiang Y, Brown K, Kearney JK, Plumert JM.

J Pediatr Psychol. 2019 Apr 6. pii: jsz020. doi: 10.1093/jpepsy/jsz020. [Epub ahead of print]

PMID:
30953567
7.

Young and Older Adults Benefit From Sleep, but Not From Active Wakefulness for Memory Consolidation of What-Where-When Naturalistic Events.

Abichou K, La Corte V, Hubert N, Orriols E, Gaston-Bellegarde A, Nicolas S, Piolino P.

Front Aging Neurosci. 2019 Mar 20;11:58. doi: 10.3389/fnagi.2019.00058. eCollection 2019.

8.

Acute stress enhances the sensitivity for facial emotions: a signal detection approach.

Domes G, Zimmer P.

Stress. 2019 Apr 2:1-6. doi: 10.1080/10253890.2019.1593366. [Epub ahead of print]

PMID:
30938228
9.

Passively learned spatial navigation cues evoke reinforcement learning reward signals.

Ferguson TD, Williams CC, Skelton RW, Krigolson OE.

Cognition. 2019 Mar 27;189:65-75. doi: 10.1016/j.cognition.2019.03.015. [Epub ahead of print]

PMID:
30927659
10.

The Co-design of Hand Rehabilitation Exercises for Multiple Sclerosis Using Hand Tracking System.

Webster A, Poyade M, Rea P, Paul L.

Adv Exp Med Biol. 2019;1120:83-96. doi: 10.1007/978-3-030-06070-1_7.

PMID:
30919296
11.

The Validity of an Oculus Rift to Assess Postural Changes During Balance Tasks.

Marchetto J, Wright WG.

Hum Factors. 2019 Mar 27:18720819835088. doi: 10.1177/0018720819835088. [Epub ahead of print]

PMID:
30917062
12.

User-Centered Virtual Reality for Promoting Relaxation: An Innovative Approach.

Pizzoli SFM, Mazzocco K, Triberti S, Monzani D, Alcañiz Raya ML, Pravettoni G.

Front Psychol. 2019 Mar 12;10:479. doi: 10.3389/fpsyg.2019.00479. eCollection 2019.

13.

Beyond Fitts's Law: A Three-Phase Model Predicts Movement Time to Position an Object in an Immersive 3D Virtual Environment.

Deng CL, Geng P, Hu YF, Kuai SG.

Hum Factors. 2019 Mar 26:18720819831517. doi: 10.1177/0018720819831517. [Epub ahead of print]

PMID:
30912987
14.

Co-designing a virtual world with young people to deliver social cognition therapy in early psychosis.

Realpe A, Elahi F, Bucci S, Birchwood M, Vlaev I, Taylor D, Thompson A.

Early Interv Psychiatry. 2019 Mar 25. doi: 10.1111/eip.12804. [Epub ahead of print]

PMID:
30908854
15.

A Process for Teaching Research Methods in a Virtual Environment.

Chilton J, He Z, Fountain R, Alfred D.

J Prof Nurs. 2019 Mar - Apr;35(2):101-104. doi: 10.1016/j.profnurs.2018.10.002. Epub 2018 Oct 18.

PMID:
30902400
16.

Predictors of Performance in Real and Virtual Scenarios across Age.

Parra MA, Kaplan RI.

Exp Aging Res. 2019 Mar-Apr;45(2):180-198. doi: 10.1080/0361073X.2019.1586106. Epub 2019 Mar 21.

PMID:
30898079
17.

Time dilation effect in an active observer and virtual environment requires apparent motion: No dilation for retinal- or world-motion alone.

Verde LL, Alais D, Burr DC, Morrone MC, MacDougall H, Verstraten FAJ.

J Vis. 2019 Mar 1;19(3):4. doi: 10.1167/19.3.4.

PMID:
30896730
18.

Going offline: differences in the contributions of movement control processes when reaching in a typical versus novel environment.

Wijeyaratnam DO, Chua R, Cressman EK.

Exp Brain Res. 2019 Mar 20. doi: 10.1007/s00221-019-05515-0. [Epub ahead of print]

PMID:
30895342
19.

The Action Constraints of an Object Increase Distance Estimation in Extrapersonal Space.

Josa RV, Camus T, Murday V, Morgado N, Palluel-Germain R, Brunel L, Brouillet D.

Front Psychol. 2019 Mar 6;10:472. doi: 10.3389/fpsyg.2019.00472. eCollection 2019.

20.

Magic Carpet: Interaction Fidelity for Flying in VR.

Medeiros D, Sousa A, Raposo A, Jorge J.

IEEE Trans Vis Comput Graph. 2019 Mar 15. doi: 10.1109/TVCG.2019.2905200. [Epub ahead of print]

PMID:
30892215

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