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Items: 1 to 20 of 98

1.

The heart rate response to nintendo wii boxing in young adults.

Bosch PR, Poloni J, Thornton A, Lynskey JV.

Cardiopulm Phys Ther J. 2012 Jun;23(2):13-29.

2.

Active video games as a form of exercise and the effect of gaming experience: a preliminary study in healthy young adults.

O'Donovan C, Hussey J.

Physiotherapy. 2012 Sep;98(3):205-10. doi: 10.1016/j.physio.2012.05.001. Epub 2012 Jul 13.

PMID:
22898576
3.

Comparison between Nintendo Wii Fit aerobics and traditional aerobic exercise in sedentary young adults.

Douris PC, McDonald B, Vespi F, Kelley NC, Herman L.

J Strength Cond Res. 2012 Apr;26(4):1052-7. doi: 10.1519/JSC.0b013e31822e5967.

PMID:
22446674
4.

Cardiovascular and affective outcomes of active gaming: using the nintendo wii as a cardiovascular training tool.

Naugle KE, Naugle KM, Wikstrom EA.

J Strength Cond Res. 2014 Feb;28(2):443-51. doi: 10.1519/JSC.0b013e31829999c3.

5.

A Comparison of Energy Expenditure During "Wii Boxing" Versus Heavy Bag Boxing in Young Adults.

Perusek K, Sparks K, Little K, Motley M, Patterson S, Wieand J.

Games Health J. 2014 Feb;3(1):21-4. doi: 10.1089/g4h.2013.0059. Epub 2014 Jan 20.

PMID:
26197251
6.

Heart Rate and Liking During "Kinect Boxing" Versus "Wii Boxing": The Potential for Enjoyable Vigorous Physical Activity Videogames.

Sanders GJ, Peacock CA, Barkley JE, Gish B, Brock S, Volpenhein J.

Games Health J. 2015 Aug;4(4):265-70. doi: 10.1089/g4h.2014.0068. Epub 2015 Apr 6.

PMID:
26182213
7.

Erratum.

[No authors listed]

Mult Scler. 2016 Oct;22(12):NP9-NP11. Epub 2015 Jun 3.

PMID:
26041800
8.

Energy expenditure in chronic stroke patients playing Wii Sports: a pilot study.

Hurkmans HL, Ribbers GM, Streur-Kranenburg MF, Stam HJ, van den Berg-Emons RJ.

J Neuroeng Rehabil. 2011 Jul 14;8:38. doi: 10.1186/1743-0003-8-38.

9.

Will Nintendo "Wii Fit" Get You Fit? An Evaluation of the Energy Expenditure from Active-Play Videogames.

Xian Y, Kakinami L, Peterson ED, Mustian KM, Fernandez ID.

Games Health J. 2014 Apr;3(2):86-91. doi: 10.1089/g4h.2013.0078. Epub 2014 Mar 12.

PMID:
26196049
10.

Energy expenditure in adults with cerebral palsy playing Wii Sports.

Hurkmans HL, van den Berg-Emons RJ, Stam HJ.

Arch Phys Med Rehabil. 2010 Oct;91(10):1577-81. doi: 10.1016/j.apmr.2010.07.216.

PMID:
20875517
11.
12.

Acute Responses of a Physical Training Session with a Nintendo Wii on Hemodynamic Variables of an Individual with Multiple Sclerosis.

Monteiro Junior RS, Dantas A, de Souza CP, da Silva EB.

Games Health J. 2012 Dec;1(6):456-9. doi: 10.1089/g4h.2012.0062.

PMID:
26192064
13.

METs in adults while playing active video games: a metabolic chamber study.

Miyachi M, Yamamoto K, Ohkawara K, Tanaka S.

Med Sci Sports Exerc. 2010 Jun;42(6):1149-53. doi: 10.1249/MSS.0b013e3181c51c78.

PMID:
19997034
14.

Active Video/Arcade Games (Exergaming) and Energy Expenditure in College Students.

Siegel SR, L Haddock B, Dubois AM, Wilkin LD.

Int J Exerc Sci. 2009;2(3):165-174.

15.

Physiologic Responses, Liking and Motivation for Playing the Same Video Game on an Active Versus a Traditional, Non-Active Gaming System.

Sanders GJ, Santo AS, Peacock CA, Williamson ML, VON Carlowitz KP, Barkley JE.

Int J Exerc Sci. 2012 Apr 15;5(2):160-169. eCollection 2012.

16.

Energy expenditure and exercise intensity of interactive video gaming in individuals poststroke.

Kafri M, Myslinski MJ, Gade VK, Deutsch JE.

Neurorehabil Neural Repair. 2014 Jan;28(1):56-65. doi: 10.1177/1545968313497100. Epub 2013 Jul 29.

PMID:
23897906
17.

The Physiologic and Behavioral Implications of Playing Active and Sedentary Video Games in a Seated and Standing Position.

Sanders GJ, Rebold M, Peacock CA, Williamson ML, Santo AS, Barkley JE.

Int J Exerc Sci. 2014 Jul 1;7(3):194-201. eCollection 2014.

18.

Comparison of Physiological and Psychological Responses to Exergaming and Treadmill Walking in Healthy Adults.

Perron RM, Graham CA, Hall EE.

Games Health J. 2012 Dec;1(6):411-5. doi: 10.1089/g4h.2012.0050. Epub 2012 Oct 25.

PMID:
26192057
19.

Hemodynamic responses of unfit healthy women at a training session with nintendo wii: a possible impact on the general well-being.

Monteiro-Junior RS, Figueiredo LF, Conceição I, Carvalho C, Lattari E, Mura G, Machado S, da Silva EB.

Clin Pract Epidemiol Ment Health. 2014 Dec 19;10:172-5. doi: 10.2174/1745017901410010172. eCollection 2014.

20.

Heart rate response and fitness effects of various types of physical education for 8- to 9-year-old schoolchildren.

Bendiksen M, Williams CA, Hornstrup T, Clausen H, Kloppenborg J, Shumikhin D, Brito J, Horton J, Barene S, Jackman SR, Krustrup P.

Eur J Sport Sci. 2014;14(8):861-9. doi: 10.1080/17461391.2014.884168. Epub 2014 Feb 18.

PMID:
24533471

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