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Items: 6

1.

USEQ: A Short Questionnaire for Satisfaction Evaluation of Virtual Rehabilitation Systems.

Gil-Gómez JA, Manzano-Hernández P, Albiol-Pérez S, Aula-Valero C, Gil-Gómez H, Lozano-Quilis JA.

Sensors (Basel). 2017 Jul 7;17(7). pii: E1589. doi: 10.3390/s17071589.

2.

The Effect of Balance Training on Postural Control in Patients with Parkinson's Disease Using a Virtual Rehabilitation System.

Albiol-Pérez S, Gil-Gómez JA, Muñoz-Tomás MT, Gil-Gómez H, Vial-Escolano R, Lozano-Quilis JA.

Methods Inf Med. 2017 Mar 23;56(2):138-144. doi: 10.3414/ME16-02-0004. Epub 2017 Feb 28.

PMID:
28244545
3.

Effects of sensory cueing in virtual motor rehabilitation. A review.

Palacios-Navarro G, Albiol-Pérez S, García-Magariño García I.

J Biomed Inform. 2016 Apr;60:49-57. doi: 10.1016/j.jbi.2016.01.006. Epub 2016 Jan 27. Review.

4.

Virtual rehabilitation for multiple sclerosis using a kinect-based system: randomized controlled trial.

Lozano-Quilis JA, Gil-Gómez H, Gil-Gómez JA, Albiol-Pérez S, Palacios-Navarro G, Fardoun HM, Mashat AS.

JMIR Serious Games. 2014 Nov 12;2(2):e12. doi: 10.2196/games.2933.

5.

Augmented reality for the assessment of children's spatial memory in real settings.

Juan MC, Mendez-Lopez M, Perez-Hernandez E, Albiol-Perez S.

PLoS One. 2014 Dec 1;9(12):e113751. doi: 10.1371/journal.pone.0113751. eCollection 2014.

6.

The role of virtual motor rehabilitation: a quantitative analysis between acute and chronic patients with acquired brain injury.

Albiol-Pérez S, Gil-Gómez JA, Llorens R, Alcañiz M, Font CC.

IEEE J Biomed Health Inform. 2014 Jan;18(1):391-8. doi: 10.1109/JBHI.2013.2272101.

PMID:
24403439

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