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Items: 9

1.

Automated functional upper limb evaluation of patients with Friedreich ataxia using serious games rehabilitation exercises.

Bonnechère B, Jansen B, Haack I, Omelina L, Feipel V, Van Sint Jan S, Pandolfo M.

J Neuroeng Rehabil. 2018 Oct 4;15(1):87. doi: 10.1186/s12984-018-0430-7.

2.

The end of active video games and the consequences for rehabilitation.

Bonnechère B, Omelina L, Kostkova K, Van Sint Jan S, Jansen B.

Physiother Res Int. 2018 Oct;23(4):e1752. doi: 10.1002/pri.1752. Epub 2018 Sep 26. No abstract available.

PMID:
30259613
3.

3D Analysis of Upper Limbs Motion during Rehabilitation Exercises Using the KinectTM Sensor: Development, Laboratory Validation and Clinical Application.

Bonnechère B, Sholukha V, Omelina L, Van Sint Jan S, Jansen B.

Sensors (Basel). 2018 Jul 10;18(7). pii: E2216. doi: 10.3390/s18072216.

4.

Balance improvement after physical therapy training using specially developed serious games for cerebral palsy children: preliminary results.

Bonnechère B, Omelina L, Jansen B, Van Sint Jan S.

Disabil Rehabil. 2017 Feb;39(4):403-406. doi: 10.3109/09638288.2015.1073373. Epub 2015 Aug 3.

PMID:
28033958
5.

The use of commercial video games in rehabilitation: a systematic review.

Bonnechère B, Jansen B, Omelina L, Van Sint Jan S.

Int J Rehabil Res. 2016 Dec;39(4):277-290. Review.

PMID:
27508968
6.

Validation of the Balance Board for Clinical Evaluation of Balance During Serious Gaming Rehabilitation Exercises.

Bonnechère B, Jansen B, Omelina L, Sholukha V, Van Sint Jan S.

Telemed J E Health. 2016 Sep;22(9):709-17. doi: 10.1089/tmj.2015.0230. Epub 2016 Mar 16.

PMID:
26982171
7.

Interchangeability of the Wii Balance Board for Bipedal Balance Assessment.

Bonnechère B, Jansen B, Omelina L, Rooze M, Van Sint Jan S.

JMIR Rehabil Assist Technol. 2015 Aug 27;2(2):e8. doi: 10.2196/rehab.3832.

8.

Determination of repeatability of kinect sensor.

Bonnechère B, Sholukha V, Jansen B, Omelina L, Rooze M, Van Sint Jan S.

Telemed J E Health. 2014 May;20(5):451-3. doi: 10.1089/tmj.2013.0247. Epub 2014 Mar 11.

PMID:
24617290
9.

[Video games as a therapeutic approach for patients: coming soon?].

Bonnechère B, Jansen B, Omelina L, Wermembol V, Rooze M, Van Sint Jan S.

Med Sci (Paris). 2013 Nov;29(11):957-60. doi: 10.1051/medsci/20132911009. Epub 2013 Nov 20. French. No abstract available.

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