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Items: 20

1.

The use of cognitive mobile games to assess the interaction of cognitive function and breath-hold.

Van Hove O, Van Muylem A, Andrianopoulos V, Leduc D, Feipel V, Deboeck G, Bonnechère B.

Respir Physiol Neurobiol. 2019 Dec 5;274:103359. doi: 10.1016/j.resp.2019.103359. [Epub ahead of print]

PMID:
31812789
2.

Tobacco use and associated risk factors in Burkina Faso: results from a population-based cross-sectional survey.

Bonnechère B, Cissé K, Millogo T, Ouédraogo GH, Garanet F, Ouedraogo MA, Boyle G, Samadoulougou S, Kouanda S, Kirakoya-Samadoulougou F.

BMC Public Health. 2019 Nov 6;19(1):1466. doi: 10.1186/s12889-019-7826-6.

3.

Automated functional upper limb evaluation of patients with Friedreich ataxia using serious games rehabilitation exercises.

Bonnechère B, Jansen B, Haack I, Omelina L, Feipel V, Van Sint Jan S, Pandolfo M.

J Neuroeng Rehabil. 2018 Oct 4;15(1):87. doi: 10.1186/s12984-018-0430-7.

4.

The end of active video games and the consequences for rehabilitation.

Bonnechère B, Omelina L, Kostkova K, Van Sint Jan S, Jansen B.

Physiother Res Int. 2018 Oct;23(4):e1752. doi: 10.1002/pri.1752. Epub 2018 Sep 26. No abstract available.

PMID:
30259613
5.

3D Analysis of Upper Limbs Motion during Rehabilitation Exercises Using the KinectTM Sensor: Development, Laboratory Validation and Clinical Application.

Bonnechère B, Sholukha V, Omelina L, Van Sint Jan S, Jansen B.

Sensors (Basel). 2018 Jul 10;18(7). pii: E2216. doi: 10.3390/s18072216.

6.

The Use of Mobile Games to Assess Cognitive Function of Elderly with and without Cognitive Impairment.

Bonnechère B, Van Vooren M, Bier JC, De Breucker S, Van Hove O, Van Sint Jan S, Feipel V, Jansen B.

J Alzheimers Dis. 2018;64(4):1285-1293. doi: 10.3233/JAD-180224.

PMID:
29991133
7.

Patients' Acceptance of the Use of Serious Games in Physical Rehabilitation in Morocco.

Bonnechère B, Van Vooren M, Jansen B, Van Sint JS, Rahmoun M, Fourtassi M.

Games Health J. 2017 Oct;6(5):290-294. doi: 10.1089/g4h.2017.0008.

PMID:
29035640
8.

[Physical rehabilitation, train the brain!]

Bonnechère B.

Med Sci (Paris). 2017 Oct;33(10):887-890. doi: 10.1051/medsci/20173310021. Epub 2017 Oct 10. Review. French.

9.

Balance improvement after physical therapy training using specially developed serious games for cerebral palsy children: preliminary results.

Bonnechère B, Omelina L, Jansen B, Van Sint Jan S.

Disabil Rehabil. 2017 Feb;39(4):403-406. doi: 10.3109/09638288.2015.1073373. Epub 2015 Aug 3.

PMID:
28033958
10.

The use of commercial video games in rehabilitation: a systematic review.

Bonnechère B, Jansen B, Omelina L, Van Sint Jan S.

Int J Rehabil Res. 2016 Dec;39(4):277-290. Review.

PMID:
27508968
11.

[Towards a new paradigm in physiotherapy?].

Bonnechère B, Jansen B, Van Sint Jan S.

Med Sci (Paris). 2016 Jun-Jul;32(6-7):544-6. doi: 10.1051/medsci/20163206005. Epub 2016 Jul 12. French. No abstract available.

12.

Validation of the Balance Board for Clinical Evaluation of Balance During Serious Gaming Rehabilitation Exercises.

Bonnechère B, Jansen B, Omelina L, Sholukha V, Van Sint Jan S.

Telemed J E Health. 2016 Sep;22(9):709-17. doi: 10.1089/tmj.2015.0230. Epub 2016 Mar 16.

PMID:
26982171
13.

Interchangeability of the Wii Balance Board for Bipedal Balance Assessment.

Bonnechère B, Jansen B, Omelina L, Rooze M, Van Sint Jan S.

JMIR Rehabil Assist Technol. 2015 Aug 27;2(2):e8. doi: 10.2196/rehab.3832.

14.

Head-trunk kinematics during high-velocity-low-amplitude manipulation of the cervical spine in asymptomatic subjects: helical axis computation and anatomic motion modeling.

Dugailly PM, Sobczak S, Van Geyt B, Bonnechère B, Maroye L, Moiseev F, Rooze M, Salvia P, Feipel V.

J Manipulative Physiol Ther. 2015 Jul-Aug;38(6):416-24. doi: 10.1016/j.jmpt.2014.10.019. Epub 2015 Jul 26.

PMID:
26215899
15.

Physiologically corrected coupled motion during gait analysis using a model-based approach.

Bonnechère B, Sholukha V, Salvia P, Rooze M, Van Sint Jan S.

Gait Posture. 2015 Jan;41(1):319-22. doi: 10.1016/j.gaitpost.2014.09.012. Epub 2014 Sep 28.

PMID:
25300240
16.

What is the Safest Sprint Starting Position for American Football Players?

Bonnechere B, Beyer B, Rooze M, Sint JS.

J Sports Sci Med. 2014 May 1;13(2):423-9. eCollection 2014 May.

17.

Determination of repeatability of kinect sensor.

Bonnechère B, Sholukha V, Jansen B, Omelina L, Rooze M, Van Sint Jan S.

Telemed J E Health. 2014 May;20(5):451-3. doi: 10.1089/tmj.2013.0247. Epub 2014 Mar 11.

PMID:
24617290
18.

Influence of movement speed on cervical range of motion.

Bonnechère B, Salvia P, Dugailly PM, Maroye L, Van Geyt B, Feipel V.

Eur Spine J. 2014 Aug;23(8):1688-93. doi: 10.1007/s00586-014-3249-3. Epub 2014 Mar 9.

PMID:
24610237
19.

[Video games as a therapeutic approach for patients: coming soon?].

Bonnechère B, Jansen B, Omelina L, Wermembol V, Rooze M, Van Sint Jan S.

Med Sci (Paris). 2013 Nov;29(11):957-60. doi: 10.1051/medsci/20132911009. Epub 2013 Nov 20. French. No abstract available.

20.

[A technological platform for cerebral palsy - the ICT4Rehab project].

Van Sint Jan S, Wermenbol V, Van Bogaert P, Desloovere K, Degelaen M, Dan B, Salvia P, Ortibus E, Bonnechère B, Le Borgne YA, Bontempi G, Vansummeren S, Sholukha V, Moiseev F, Rooze M.

Med Sci (Paris). 2013 May;29(5):529-36. doi: 10.1051/medsci/2013295017. Epub 2013 May 28. French.

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