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Front Psychol. 2017 Jul 25;8:1243. doi: 10.3389/fpsyg.2017.01243. eCollection 2017.

Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel.

Author information

1
Université Côte d'Azur, Cognition, Behaviour, Technology - CoBTeKNice, France.
2
Université Côte d'Azur, INRIA, STARSSophia Antipolis, France.
3
Radboudumc Alzheimer Center, Donders Institute for Medical NeuroSciences, RadboudumcNijmegen, Netherlands.
4
IEM Rossetti des PEP 06Nice, France.
5
Centre Ressources Autisme, Service Universitaire de Psychiatrie de l'Enfant et de l'Adolescent, Children's Hospitals of Nice CHU-LenvalNice, France.
6
IA AssociationNice, France.
7
Université Côte d'Azur, Centre Hospitalier Universitaire, Hôpital PasteurNice, France.
8
Université Côte d'Azur, Centre Hospitalier Universitaire de Nice, Centre Mémoire de Ressource et de RechercheNice, France.
9
College for Education, Health and Society, Miami University, OxfordOH, United States.
10
Department of Veterans Affairs, VA Palo Alto Health Care System, LivermoreCA, United States.
11
Department of Psychiatry and Behavioral Sciences, Stanford University School of Medicine, StanfordCA, United States.
12
Genious GroupMontpellier, France.
13
Departments of Neurology and Psychiatry and Department of Physiology, University of California, San Francisco, San FranciscoCA, United States.
14
Bruyère Memory Program, Bruyère Research InstituteOttawa, ON, Canada.
15
Department of Family Medicine, University of OttawaOttawa, ON, Canada.
16
Department of Systems and Computer Engineering, Carleton UniversityOttawa, ON, Canada.
17
Department of Geriatrics and Radboudumc Alzheimer Center, Radboud University Medical CenterNijmegen, Netherlands.
18
1st Department of Psychiatry, Eginition Hospital, National and Kapodistrian University of AthensAthens, Greece.
19
Hopital Broca, Assistance Publique-Hôpitaux de ParisParis, France.
20
Faculty of Medicine, Université Paris DescartesParis, France.
21
UMR-S975, Institut du Cerveau et de la Moelle épiniere, Université Pierre et Marie CurieParis, France.
22
U975, INSERMParis, France.
23
UMR 7225, CNRSParis, France.
24
Département de Neurologie, Hôpitaux Universitaires Pitié-Salpêtrière, Assistance Publique-Hôpitaux de ParisParis, France.

Abstract

The use of Serious Games (SG) in the health domain is expanding. In the field of neurodegenerative disorders (ND) such as Alzheimer's disease, SG are currently employed both to support and improve the assessment of different functional and cognitive abilities, and to provide alternative solutions for patients' treatment, stimulation, and rehabilitation. As the field is quite young, recommendations on the use of SG in people with ND are still rare. In 2014 we proposed some initial recommendations (Robert et al., 2014). The aim of the present work was to update them, thanks to opinions gathered by experts in the field during an expert Delphi panel. Results confirmed that SG are adapted to elderly people with mild cognitive impairment (MCI) and dementia, and can be employed for several purposes, including assessment, stimulation, and improving wellbeing, with some differences depending on the population (e.g., physical stimulation may be better suited for people with MCI). SG are more adapted for use with trained caregivers (both at home and in clinical settings), with a frequency ranging from 2 to 4 times a week. Importantly, the target of SG, their frequency of use and the context in which they are played depend on the SG typology (e.g., Exergame, cognitive game), and should be personalized with the help of a clinician.

KEYWORDS:

Delphi Technique; ICT; neurodegenerative disorders; recommendations; serious games

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