Board game versus lecture-based seminar in the teaching of pharmacology of antimicrobial drugs--a randomized controlled trial

FEMS Microbiol Lett. 2016 Apr;363(7):fnw045. doi: 10.1093/femsle/fnw045. Epub 2016 Feb 23.

Abstract

The effectiveness of an educational board game developed to teach the pharmacology of antimicrobial drugs to medical students was compared with the lecture-based seminar as a supplemental tool to improve short- and long-term knowledge retention and the perception of the learning method by students. A group of 124 students was randomized to board game and control groups. Short-term knowledge retention was assessed by comparing differences in post- and pre-tests scores, and long-term knowledge retention by comparing final examination scores. Both didactic methods seem to improve short-term knowledge retention to similar extent. Long-term knowledge retention of board game seminar participants was higher than those who attended the lecture-based seminar (ANCOVA, P = 0.035). The effect was most pronounced within 14 days after the intervention (ANOVA, P = 0.007). The board game was well perceived by the students. The board game seems to be a promising didactic tool, however, it should be further tested to assess its full educational utility.

Keywords: antimicrobial drugs; basic medical pharmacology; board game; medical education.

Publication types

  • Randomized Controlled Trial
  • Research Support, Non-U.S. Gov't

MeSH terms

  • Anti-Infective Agents / pharmacology*
  • Education, Medical / methods*
  • Female
  • Humans
  • Learning
  • Male
  • Pharmacology / education*
  • Students, Medical / psychology
  • Teaching Materials*

Substances

  • Anti-Infective Agents