Memory boosts turn taking in evolutionary dilemma games

Biosystems. 2015 May:131:30-9. doi: 10.1016/j.biosystems.2015.03.006. Epub 2015 Apr 1.

Abstract

Spontaneous turn taking phenomenon can be observed in many self-organized systems, and the mechanism is unclear. This paper tries to model it by evolutionary dilemma games with memory mechanism. Prisoner's dilemma, Snowdrift (including Leader and Hero) and Stag-hunt games are unified on an extended S-T plane. Agents play game with all the others and make decision by the last game histories. The experiments find that when agents remember last 2-step histories or more, a kind of cooperative turn taking (CAD) bursts at the area of Snowdrift game with restriction of S + T > 2R and S ≠ T, while the consistent strategy (DorC) gathers on the line of S + T > 2R and S = T. We also find that the system's fitness ratio greatly improved with 2-step memory.

Keywords: Cooperation; P reciprocity; R reciprocity; ST reciprocity; TFT; WSLS.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Biological Evolution*
  • Cooperative Behavior*
  • Game Theory*
  • Games, Experimental*
  • Humans
  • Memory*
  • Models, Theoretical*
  • Systems Biology