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Int J Public Health. 2015 Feb;60(2):257-66. doi: 10.1007/s00038-014-0643-x. Epub 2014 Dec 31.

Online gaming and risks predict cyberbullying perpetration and victimization in adolescents.

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Department of Health Promotion and Health Education, National Taiwan Normal University, 162 Ho-Ping E. Rd Sec.1, Taipei, 10610, Taiwan,



The present study examined factors associated with the emergence and cessation of youth cyberbullying and victimization in Taiwan.


A total of 2,315 students from 26 high schools were assessed in the 10th grade, with follow-up performed in the 11th grade. Self-administered questionnaires were collected in 2010 and 2011. Multiple logistic regression was conducted to examine the factors.


Multivariate analysis results indicated that higher levels of risk factors (online game use, exposure to violence in media, internet risk behaviors, cyber/school bullying experiences) in the 10th grade coupled with an increase in risk factors from grades 10 to 11 could be used to predict the emergence of cyberbullying perpetration/victimization. In contrast, lower levels of risk factors in the 10th grade and higher levels of protective factors coupled with a decrease in risk factors predicted the cessation of cyberbullying perpetration/victimization.


Online game use, exposure to violence in media, Internet risk behaviors, and cyber/school bullying experiences can be used to predict the emergence and cessation of youth cyberbullying perpetration and victimization.

[Indexed for MEDLINE]

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