Energy management using virtual reality improves 2000-m rowing performance

J Sports Sci. 2014;32(6):501-9. doi: 10.1080/02640414.2013.835435. Epub 2013 Sep 20.

Abstract

Elite-standard rowers tend to use a fast-start strategy followed by an inverted parabolic-shaped speed profile in 2000-m races. This strategy is probably the best to manage energy resources during the race and maximise performance. This study investigated the use of virtual reality (VR) with novice rowers as a means to learn about energy management. Participants from an avatar group (n = 7) were instructed to track a virtual boat on a screen, whose speed was set individually to follow the appropriate to-be-learned speed profile. A control group (n = 8) followed an indoor training programme. In spite of similar physiological characteristics in the groups, the avatar group learned and maintained the required profile, resulting in an improved performance (i.e. a decrease in race duration), whereas the control group did not. These results suggest that VR is a means to learn an energy-related skill and improve performance.

Publication types

  • Comparative Study
  • Evaluation Study
  • Research Support, Non-U.S. Gov't

MeSH terms

  • Adult
  • Athletic Performance*
  • Computer Simulation*
  • Energy Metabolism
  • Ergometry
  • Humans
  • Male
  • Physical Education and Training / methods*
  • Physical Exertion*
  • Psychomotor Performance*
  • Ships*
  • Sports*
  • Young Adult