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J Diabetes Sci Technol. 2010 May 1;4(3):744-9.

Conceptual model for the design of a serious video game promoting self-management among youth with type 1 diabetes.

Author information

1
US Department of Agriculture/Agricultural Research Service, Children's Nutrition Research Center, Baylor College of Medicine, Houston, Texas 77030 , USA. dit@bcm.tmc.edu

Abstract

Video games are a popular form of entertainment. Serious video games for health attempt to use entertainment to promote health behavior change. When designed within a framework informed by behavioral science and supported by commercial game-design principles, serious video games for health have the potential to be an effective method for promoting self-management behaviors among youth with diabetes. This article presents a conceptual model of how this may be achieved. It concludes by identifying research needed to refine our knowledge regarding how to develop effective serious video games for health.

PMID:
20513343
PMCID:
PMC2901054
DOI:
10.1177/193229681000400331
[Indexed for MEDLINE]
Free PMC Article

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