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Nat Neurosci. 2002 Nov;5 Suppl:1089-92.

Virtual reality in behavioral neuroscience and beyond.

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Department of Cognitive & Linguistic Sciences and Brain Science Program, Brown University, Providence, Rhode Island 02912, USA.


Virtual reality (VR) has finally come of age for serious applications in the behavioral neurosciences. After capturing the public imagination a decade ago, enthusiasm for VR flagged due to hardware limitations, an absent commercial market and manufacturers who dropped the mass-market products that normally drive technological development. Recently, however, improvements in computer speed, quality of head-mounted displays and wide-area tracking systems have made VR attractive for both research and real-world applications in neuroscience, cognitive science and psychology. New and exciting applications for VR have emerged in research, training, rehabilitation, teleoperation, virtual archeology and tele-immersion.

[Indexed for MEDLINE]

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