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Results: 1 to 20 of 86

Similar articles for PubMed (Select 23467816)

2.

Content and ratings of teen-rated video games.

Haninger K, Thompson KM.

JAMA. 2004 Feb 18;291(7):856-65.

PMID:
14970065
3.

Violence in teen-rated video games.

Haninger K, Ryan MS, Thompson KM.

MedGenMed. 2004 Mar 11;6(1):1.

4.

Content and ratings of mature-rated video games.

Thompson KM, Tepichin K, Haninger K.

Arch Pediatr Adolesc Med. 2006 Apr;160(4):402-10.

PMID:
16585486
5.

Good clean fun? A content analysis of profanity in video games and its prevalence across game systems and ratings.

Ivory JD, Williams D, Martins N, Consalvo M.

Cyberpsychol Behav. 2009 Aug;12(4):457-60. doi: 10.1089/cpb.2008.0337.

PMID:
19514818
6.

Violence in E-rated video games.

Thompson KM, Haninger K.

JAMA. 2001 Aug 1;286(5):591-8.

PMID:
11476663
7.

Virtual muscularity: a content analysis of male video game characters.

Martins N, Williams DC, Ratan RA, Harrison K.

Body Image. 2011 Jan;8(1):43-51. doi: 10.1016/j.bodyim.2010.10.002. Epub 2010 Nov 18.

PMID:
21093394
8.

Sexist games=sexist gamers? A longitudinal study on the relationship between video game use and sexist attitudes.

Breuer J, Kowert R, Festl R, Quandt T.

Cyberpsychol Behav Soc Netw. 2015 Apr;18(4):197-202. doi: 10.1089/cyber.2014.0492. Epub 2015 Apr 6.

PMID:
25844719
9.

Medical student attitudes toward video games and related new media technologies in medical education.

Kron FW, Gjerde CL, Sen A, Fetters MD.

BMC Med Educ. 2010 Jun 24;10:50. doi: 10.1186/1472-6920-10-50.

10.

Health-risk correlates of video-game playing among adults.

Weaver JB 3rd, Mays D, Sargent Weaver S, Kannenberg W, Hopkins GL, Eroğlu D, Bernhardt JM.

Am J Prev Med. 2009 Oct;37(4):299-305. doi: 10.1016/j.amepre.2009.06.014.

PMID:
19765501
11.

Violent video games stress people out and make them more aggressive.

Hasan Y, Bègue L, Bushman BJ.

Aggress Behav. 2013 Jan;39(1):64-70. doi: 10.1002/ab.21454. Epub 2012 Oct 24.

PMID:
23097053
12.
13.

Correlates of video games playing among adolescents in an Islamic country.

Allahverdipour H, Bazargan M, Farhadinasab A, Moeini B.

BMC Public Health. 2010 May 27;10:286. doi: 10.1186/1471-2458-10-286.

14.

Mirrored morality: an exploration of moral choice in video games.

Weaver AJ, Lewis N.

Cyberpsychol Behav Soc Netw. 2012 Nov;15(11):610-4. doi: 10.1089/cyber.2012.0235. Epub 2012 Sep 27.

PMID:
23017118
15.

Television and video game exposure and the development of attention problems.

Swing EL, Gentile DA, Anderson CA, Walsh DA.

Pediatrics. 2010 Aug;126(2):214-21. doi: 10.1542/peds.2009-1508. Epub 2010 Jul 5.

16.

Violence against women in video games: a prequel or sequel to rape myth acceptance?

Beck VS, Boys S, Rose C, Beck E.

J Interpers Violence. 2012 Oct;27(15):3016-31. Epub 2012 Apr 30.

PMID:
22550147
17.

Enhancing cognition with video games: a multiple game training study.

Oei AC, Patterson MD.

PLoS One. 2013;8(3):e58546. doi: 10.1371/journal.pone.0058546. Epub 2013 Mar 13.

18.

Video games use patterns and parenteral supervision in a clinical sample of Hispanic adolescents 13-17 years old.

Colón-de Martí LN, Rodríguez-Figueroa L, Nazario LL, Gutiérrez R, González A.

Bol Asoc Med P R. 2012 Jan-Mar;104(1):23-31.

PMID:
22788074
19.

Age and violent-content labels make video games forbidden fruits for youth.

Bijvank MN, Konijn EA, Bushman BJ, Roelofsma PH.

Pediatrics. 2009 Mar;123(3):870-6. doi: 10.1542/peds.2008-0601.

20.

Gender differences in reactions to the sexualization of athletes.

Nezlek JB, Krohn W, Wilson D, Maruskin L.

J Soc Psychol. 2015 Jan-Feb;155(1):1-11. doi: 10.1080/00224545.2014.959883. Epub 2014 Nov 4.

PMID:
25258333
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