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Results: 1 to 20 of 187

Similar articles for PubMed (Select 23002985)

1.

Are digital games perceived as fun or danger? Supporting and suppressing different game-related concepts.

Kneer J, Glock S, Beskes S, Bente G.

Cyberpsychol Behav Soc Netw. 2012 Nov;15(11):604-9. doi: 10.1089/cyber.2012.0171. Epub 2012 Sep 24.

PMID:
23002985
2.

Defending the doomed: implicit strategies concerning protection of first-person shooter games.

Kneer J, Munko D, Glock S, Bente G.

Cyberpsychol Behav Soc Netw. 2012 May;15(5):251-6. doi: 10.1089/cyber.2011.0583. Epub 2012 Apr 19.

3.

Violent video games stress people out and make them more aggressive.

Hasan Y, Bègue L, Bushman BJ.

Aggress Behav. 2013 Jan;39(1):64-70. doi: 10.1002/ab.21454. Epub 2012 Oct 24.

PMID:
23097053
4.

Virtually justifiable homicide: the effects of prosocial contexts on the link between violent video games, aggression, and prosocial and hostile cognition.

Gitter SA, Ewell PJ, Guadagno RE, Stillman TF, Baumeister RF.

Aggress Behav. 2013 Sep-Oct;39(5):346-54. doi: 10.1002/ab.21487. Epub 2013 May 6.

PMID:
23650097
5.

Is basic personality related to violent and non-violent video game play and preferences?

Chory RM, Goodboy AK.

Cyberpsychol Behav Soc Netw. 2011 Apr;14(4):191-8. doi: 10.1089/cyber.2010.0076. Epub 2010 Nov 17.

PMID:
21083411
6.

Effect of opponent type on moral emotions and responses to video game play.

Lin SF.

Cyberpsychol Behav Soc Netw. 2011 Nov;14(11):695-8. doi: 10.1089/cyber.2010.0523. Epub 2011 May 10.

PMID:
21557642
8.

Grand Theft Auto IV comes to Singapore: effects of repeated exposure to violent video games on aggression.

Teng SK, Chong GY, Siew AS, Skoric MM.

Cyberpsychol Behav Soc Netw. 2011 Oct;14(10):597-602. doi: 10.1089/cyber.2010.0115. Epub 2011 Mar 7.

PMID:
21381967
9.

Violent and nonviolent video games differentially affect physical aggression for individuals high vs. low in dispositional anger.

Engelhardt CR, Bartholow BD, Saults JS.

Aggress Behav. 2011 Nov-Dec;37(6):539-46. doi: 10.1002/ab.20411. Epub 2011 Sep 8.

PMID:
21905039
10.

A longitudinal study of the association between violent video game play and aggression among adolescents.

Willoughby T, Adachi PJ, Good M.

Dev Psychol. 2012 Jul;48(4):1044-57. doi: 10.1037/a0026046. Epub 2011 Oct 31.

PMID:
22040315
11.

Effect of playing violent video games cooperatively or competitively on subsequent cooperative behavior.

Ewoldsen DR, Eno CA, Okdie BM, Velez JA, Guadagno RE, DeCoster J.

Cyberpsychol Behav Soc Netw. 2012 May;15(5):277-80. doi: 10.1089/cyber.2011.0308. Epub 2012 Apr 10.

PMID:
22489544
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14.

Effects of playing video games on perceptions of one's humanity.

Greitemeyer T.

J Soc Psychol. 2013 Jul-Aug;153(4):499-514.

PMID:
23951954
15.

Health-risk correlates of video-game playing among adults.

Weaver JB 3rd, Mays D, Sargent Weaver S, Kannenberg W, Hopkins GL, Eroğlu D, Bernhardt JM.

Am J Prev Med. 2009 Oct;37(4):299-305. doi: 10.1016/j.amepre.2009.06.014.

PMID:
19765501
16.

Do violent video games impair the effectiveness of in-game advertisements? The impact of gaming environment on brand recall, brand attitude, and purchase intention.

Yoo SC, Peña J.

Cyberpsychol Behav Soc Netw. 2011 Jul-Aug;14(7-8):439-46. doi: 10.1089/cyber.2010.0031. Epub 2010 Nov 30.

PMID:
21117975
17.

Playing a violent television game affects heart rate variability.

Ivarsson M, Anderson M, Akerstedt T, Lindblad F.

Acta Paediatr. 2009 Jan;98(1):166-72. doi: 10.1111/j.1651-2227.2008.01096.x. Epub 2008 Oct 29. Erratum in: Acta Paediatr. 2011 Sep;100(9):1283.

PMID:
19006532
18.

"We don't need no education": Video game preferences, video game motivations, and aggressiveness among adolescent boys of different educational ability levels.

Nije Bijvank M, Konijn EA, Bushman BJ.

J Adolesc. 2012 Feb;35(1):153-62. doi: 10.1016/j.adolescence.2011.04.001. Epub 2011 May 6.

PMID:
21529925
19.

Effects of realism on extended violent and nonviolent video game play on aggressive thoughts, feelings, and physiological arousal.

Barlett CP, Rodeheffer C.

Aggress Behav. 2009 May-Jun;35(3):213-24. doi: 10.1002/ab.20279.

PMID:
19280624
20.

Deciding to defect: the effects of video-game violence on cooperative behavior.

Sheese BE, Graziano WG.

Psychol Sci. 2005 May;16(5):354-7.

PMID:
15869692
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