Format
Sort by

Send to

Choose Destination

Links from PubMed

Items: 1 to 20 of 185

1.

Video games use patterns and parenteral supervision in a clinical sample of Hispanic adolescents 13-17 years old.

Colón-de Martí LN, Rodríguez-Figueroa L, Nazario LL, Gutiérrez R, González A.

Bol Asoc Med P R. 2012 Jan-Mar;104(1):23-31.

PMID:
22788074
2.

Relation of adolescent video game play to time spent in other activities.

Cummings HM, Vandewater EA.

Arch Pediatr Adolesc Med. 2007 Jul;161(7):684-9.

PMID:
17606832
3.

Correlates of video games playing among adolescents in an Islamic country.

Allahverdipour H, Bazargan M, Farhadinasab A, Moeini B.

BMC Public Health. 2010 May 27;10:286. doi: 10.1186/1471-2458-10-286.

4.

Game on… girls: associations between co-playing video games and adolescent behavioral and family outcomes.

Coyne SM, Padilla-Walker LM, Stockdale L, Day RD.

J Adolesc Health. 2011 Aug;49(2):160-5. doi: 10.1016/j.jadohealth.2010.11.249. Epub 2011 Feb 3.

PMID:
21783048
5.

Active gaming in Dutch adolescents: a descriptive study.

Simons M, Bernaards C, Slinger J.

Int J Behav Nutr Phys Act. 2012 Oct 2;9:118. doi: 10.1186/1479-5868-9-118.

6.

Violence in teen-rated video games.

Haninger K, Ryan MS, Thompson KM.

MedGenMed. 2004 Mar 11;6(1):1.

7.

Content and ratings of mature-rated video games.

Thompson KM, Tepichin K, Haninger K.

Arch Pediatr Adolesc Med. 2006 Apr;160(4):402-10.

PMID:
16585486
8.

Prevalence of video games among Thai children: impact evaluation.

Jirasatmathakul P, Poovorawan Y.

J Med Assoc Thai. 2000 Dec;83(12):1509-13.

PMID:
11253891
9.

[Evaluation of the characteristics of addiction to online video games among adolescents and young adults].

Schmit S, Chauchard E, Chabrol H, Sejourne N.

Encephale. 2011 Jun;37(3):217-23. doi: 10.1016/j.encep.2010.06.006. Epub 2010 Aug 17. French.

PMID:
21703437
10.

Problematic video game use scale: initial psychometric properties with psychiatrically hospitalized adolescents.

Topor DR, Swenson LP, Liguori GM, Spirito A, Lowenhaupt EA, Hunt JI.

J Clin Psychiatry. 2011 Dec;72(12):1611-5. doi: 10.4088/JCP.11m07040.

PMID:
22244022
11.

Video games and youth violence: a prospective analysis in adolescents.

Ferguson CJ.

J Youth Adolesc. 2011 Apr;40(4):377-91. doi: 10.1007/s10964-010-9610-x. Epub 2010 Dec 14.

PMID:
21161351
12.

Factors correlated with violent video game use by adolescent boys and girls.

Olson CK, Kutner LA, Warner DE, Almerigi JB, Baer L, Nicholi AM 2nd, Beresin EV.

J Adolesc Health. 2007 Jul;41(1):77-83. Epub 2007 Apr 12.

PMID:
17577537
13.

Content and ratings of teen-rated video games.

Haninger K, Thompson KM.

JAMA. 2004 Feb 18;291(7):856-65.

PMID:
14970065
14.

Young children's video/computer game use: relations with school performance and behavior.

Hastings EC, Karas TL, Winsler A, Way E, Madigan A, Tyler S.

Issues Ment Health Nurs. 2009 Oct;30(10):638-49. doi: 10.1080/01612840903050414.

15.

Age and violent-content labels make video games forbidden fruits for youth.

Bijvank MN, Konijn EA, Bushman BJ, Roelofsma PH.

Pediatrics. 2009 Mar;123(3):870-6. doi: 10.1542/peds.2008-0601.

PMID:
19255016
16.

Influence of limit-setting and participation in physical activity on youth screen time.

Carlson SA, Fulton JE, Lee SM, Foley JT, Heitzler C, Huhman M.

Pediatrics. 2010 Jul;126(1):e89-96. doi: 10.1542/peds.2009-3374. Epub 2010 Jun 14.

PMID:
20547642
17.

Literacy as a leisure activity: free-time preferences of older children and young adolescents.

Nippold MA, Duthie JK, Larsen J.

Lang Speech Hear Serv Sch. 2005 Apr;36(2):93-102.

PMID:
15981705
18.

The relationship between violent video games, acculturation, and aggression among Latino adolescents.

Escobar-Chaves SL, Kelder S, Orpinas P.

Biomedica. 2002 Dec;22 Suppl 2:398-406.

PMID:
12596459
19.

Association between duration of playing video games and bone mineral density in Chinese adolescents.

Shao H, Xu S, Zhang J, Zheng J, Chen J, Huang Y, Ru B, Jin Y, Zhang Q, Ying Q.

J Clin Densitom. 2015 Apr-Jun;18(2):198-202. doi: 10.1016/j.jocd.2015.02.007.

PMID:
25937308
20.

[Self-perception and life satisfaction in video game addiction in young adolescents (11-14 years old)].

Gaetan S, Bonnet A, Pedinielli JL.

Encephale. 2012 Dec;38(6):512-8. doi: 10.1016/j.encep.2012.04.003. Epub 2012 Jun 15. French.

PMID:
23200618
Items per page

Supplemental Content

Write to the Help Desk