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Results: 1 to 20 of 90

Similar articles for PubMed (Select 22393270)

1.

The effect of action video game experience on task-switching.

Green CS, Sugarman MA, Medford K, Klobusicky E, Daphne Bavelier.

Comput Human Behav. 2012 May;28(3):984-994.

2.

The effects of video game playing on attention, memory, and executive control.

Boot WR, Kramer AF, Simons DJ, Fabiani M, Gratton G.

Acta Psychol (Amst). 2008 Nov;129(3):387-98. doi: 10.1016/j.actpsy.2008.09.005. Epub 2008 Oct 16.

PMID:
18929349
3.

Enhancing cognition with video games: a multiple game training study.

Oei AC, Patterson MD.

PLoS One. 2013;8(3):e58546. doi: 10.1371/journal.pone.0058546. Epub 2013 Mar 13.

4.

Action video game playing is associated with improved visual sensitivity, but not alterations in visual sensory memory.

Appelbaum LG, Cain MS, Darling EF, Mitroff SR.

Atten Percept Psychophys. 2013 Aug;75(6):1161-7. doi: 10.3758/s13414-013-0472-7.

PMID:
23709062
5.

Task switching in video game players: Benefits of selective attention but not resistance to proactive interference.

Karle JW, Watter S, Shedden JM.

Acta Psychol (Amst). 2010 May;134(1):70-8. doi: 10.1016/j.actpsy.2009.12.007. Epub 2010 Jan 12.

PMID:
20064634
6.

Video game use and cognitive performance: does it vary with the presence of problematic video game use?

Collins E, Freeman J.

Cyberpsychol Behav Soc Netw. 2014 Mar;17(3):153-9. doi: 10.1089/cyber.2012.0629. Epub 2013 Oct 10.

PMID:
24111600
7.

Improved probabilistic inference as a general learning mechanism with action video games.

Green CS, Pouget A, Bavelier D.

Curr Biol. 2010 Sep 14;20(17):1573-9. doi: 10.1016/j.cub.2010.07.040.

8.

Action video game players' visual search advantage extends to biologically relevant stimuli.

Chisholm JD, Kingstone A.

Acta Psychol (Amst). 2015 Jun 10;159:93-99. doi: 10.1016/j.actpsy.2015.06.001. [Epub ahead of print]

PMID:
26071923
9.

Action video game modifies visual selective attention.

Green CS, Bavelier D.

Nature. 2003 May 29;423(6939):534-7.

PMID:
12774121
10.

Learning, attentional control, and action video games.

Green CS, Bavelier D.

Curr Biol. 2012 Mar 20;22(6):R197-206. doi: 10.1016/j.cub.2012.02.012. Review.

11.

"No level up!": no effects of video game specialization and expertise on cognitive performance.

Gobet F, Johnston SJ, Ferrufino G, Johnston M, Jones MB, Molyneux A, Terzis A, Weeden L.

Front Psychol. 2014 Nov 28;5:1337. doi: 10.3389/fpsyg.2014.01337. eCollection 2014.

12.

Action video game experience reduces the cost of switching tasks.

Cain MS, Landau AN, Shimamura AP.

Atten Percept Psychophys. 2012 May;74(4):641-7. doi: 10.3758/s13414-012-0284-1.

PMID:
22415446
13.

Are gamers better crossers? An examination of action video game experience and dual task effects in a simulated street crossing task.

Gaspar JG, Neider MB, Crowell JA, Lutz A, Kaczmarski H, Kramer AF.

Hum Factors. 2014 May;56(3):443-52.

PMID:
24930167
14.

The effect of action video game playing on sensorimotor learning: Evidence from a movement tracking task.

Gozli DG, Bavelier D, Pratt J.

Hum Mov Sci. 2014 Oct 12;38C:152-162. doi: 10.1016/j.humov.2014.09.004. [Epub ahead of print]

PMID:
25318081
15.

Video game practice optimizes executive control skills in dual-task and task switching situations.

Strobach T, Frensch PA, Schubert T.

Acta Psychol (Amst). 2012 May;140(1):13-24. doi: 10.1016/j.actpsy.2012.02.001. Epub 2012 Mar 14.

PMID:
22426427
16.

Enhancing perceptual and attentional skills requires common demands between the action video games and transfer tasks.

Oei AC, Patterson MD.

Front Psychol. 2015 Feb 10;6:113. doi: 10.3389/fpsyg.2015.00113. eCollection 2015.

17.

Video games as a means to reduce age-related cognitive decline: attitudes, compliance, and effectiveness.

Boot WR, Champion M, Blakely DP, Wright T, Souders DJ, Charness N.

Front Psychol. 2013 Feb 1;4:31. doi: 10.3389/fpsyg.2013.00031. eCollection 2013.

18.

Can training in a real-time strategy video game attenuate cognitive decline in older adults?

Basak C, Boot WR, Voss MW, Kramer AF.

Psychol Aging. 2008 Dec;23(4):765-77. doi: 10.1037/a0013494.

19.

DOOM'd to Switch: Superior Cognitive Flexibility in Players of First Person Shooter Games.

Colzato LS, van Leeuwen PJ, van den Wildenberg WP, Hommel B.

Front Psychol. 2010 Apr 21;1:8. doi: 10.3389/fpsyg.2010.00008. eCollection 2010.

20.

Is playing video games related to cognitive abilities?

Unsworth N, Redick TS, McMillan BD, Hambrick DZ, Kane MJ, Engle RW.

Psychol Sci. 2015 Jun;26(6):759-74. doi: 10.1177/0956797615570367. Epub 2015 Apr 20.

PMID:
25896420
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