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Results: 1 to 20 of 105

Similar articles for PubMed (Select 22095065)

1.

Brains on video games.

Bavelier D, Green CS, Han DH, Renshaw PF, Merzenich MM, Gentile DA.

Nat Rev Neurosci. 2011 Nov 18;12(12):763-8. doi: 10.1038/nrn3135.

PMID:
22095065
2.

The effects of pathological gaming on aggressive behavior.

Lemmens JS, Valkenburg PM, Peter J.

J Youth Adolesc. 2011 Jan;40(1):38-47. doi: 10.1007/s10964-010-9558-x. Epub 2010 Jun 13.

3.
4.

Excessive computer game playing: evidence for addiction and aggression?

Grüsser SM, Thalemann R, Griffiths MD.

Cyberpsychol Behav. 2007 Apr;10(2):290-2.

PMID:
17474848
5.

The benefits of playing video games.

Granic I, Lobel A, Engels RC.

Am Psychol. 2014 Jan;69(1):66-78. doi: 10.1037/a0034857. Epub 2013 Dec 2. Review.

PMID:
24295515
6.

[Computer games in childhood and adolescence: relations to addictive behavior, ADHD, and aggression].

Frölich J, Lehmkuhl G, Döpfner M.

Z Kinder Jugendpsychiatr Psychother. 2009 Sep;37(5):393-402; quiz 403-4. doi: 10.1024/1422-4917.37.5.393. Review. German.

PMID:
19739057
7.

An update on the effects of playing violent video games.

Anderson CA.

J Adolesc. 2004 Feb;27(1):113-22.

PMID:
15013264
8.

Is video-game playing a risk factor for pathological gambling in Australian adolescents?

Delfabbro P, King D, Lambos C, Puglies S.

J Gambl Stud. 2009 Sep;25(3):391-405. doi: 10.1007/s10899-009-9138-8. Epub 2009 Jul 4.

PMID:
19578983
9.

Massively multiplayer online role-playing games: comparing characteristics of addict vs non-addict online recruited gamers in a French adult population.

Achab S, Nicolier M, Mauny F, Monnin J, Trojak B, Vandel P, Sechter D, Gorwood P, Haffen E.

BMC Psychiatry. 2011 Aug 26;11:144. doi: 10.1186/1471-244X-11-144.

10.

The cognitive psychology of Internet gaming disorder.

King DL, Delfabbro PH.

Clin Psychol Rev. 2014 Jun;34(4):298-308. doi: 10.1016/j.cpr.2014.03.006. Epub 2014 Apr 13. Review.

11.

Video game playing and its relations with aggressive and prosocial behaviour.

Wiegman O, van Schie EG.

Br J Soc Psychol. 1998 Sep;37 ( Pt 3):367-78.

PMID:
9738313
12.

Dependence on computer games by adolescents.

Griffiths MD, Hunt N.

Psychol Rep. 1998 Apr;82(2):475-80.

PMID:
9621722
13.

The attitudes, feelings, and experiences of online gamers: a qualitative analysis.

Hussain Z, Griffiths MD.

Cyberpsychol Behav. 2009 Dec;12(6):747-53. doi: 10.1089/cpb.2009.0059.

PMID:
19788376
14.

Problematic usage among highly-engaged players of massively multiplayer online role playing games.

Peters CS, Malesky LA.

Cyberpsychol Behav. 2008 Aug;11(4):481-4. doi: 10.1089/cpb.2007.0140.

PMID:
18721098
15.

Enhancing cognition with video games: a multiple game training study.

Oei AC, Patterson MD.

PLoS One. 2013;8(3):e58546. doi: 10.1371/journal.pone.0058546. Epub 2013 Mar 13.

16.

Pathological video-gaming among Singaporean youth.

Choo H, Gentile DA, Sim T, Li D, Khoo A, Liau AK.

Ann Acad Med Singapore. 2010 Nov;39(11):822-9.

17.

Dutch children and parents' views on active and non-active video gaming.

De Vet E, Simons M, Wesselman M.

Health Promot Int. 2014 Jun;29(2):235-43. doi: 10.1093/heapro/das064. Epub 2012 Dec 2.

18.

Correlates of video games playing among adolescents in an Islamic country.

Allahverdipour H, Bazargan M, Farhadinasab A, Moeini B.

BMC Public Health. 2010 May 27;10:286. doi: 10.1186/1471-2458-10-286.

19.

Online gaming addiction? Motives predict addictive play behavior in massively multiplayer online role-playing games.

Kuss DJ, Louws J, Wiers RW.

Cyberpsychol Behav Soc Netw. 2012 Sep;15(9):480-5. doi: 10.1089/cyber.2012.0034.

PMID:
22974351
20.
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