Display Settings:

Format
Items per page
Sort by

Send to:

Choose Destination

Results: 1 to 20 of 136

1.

Towards integration of computer games in interactive health education environments: understanding gameplay challenge, narrative and spectacle.

Timpka T, Graspemo G, Hassling L, Nordfeldt S, Eriksson H.

Stud Health Technol Inform. 2004;107(Pt 2):941-5.

PMID:
15360951
[PubMed - indexed for MEDLINE]
2.

[Computer games in childhood and adolescence: relations to addictive behavior, ADHD, and aggression].

Frölich J, Lehmkuhl G, Döpfner M.

Z Kinder Jugendpsychiatr Psychother. 2009 Sep;37(5):393-402; quiz 403-4. doi: 10.1024/1422-4917.37.5.393. Review. German.

PMID:
19739057
[PubMed - indexed for MEDLINE]
3.

Brain training for silver gamers: effects of age and game form on effectiveness, efficiency, self-assessment, and gameplay experience.

Nacke LE, Nacke A, Lindley CA.

Cyberpsychol Behav. 2009 Oct;12(5):493-9. doi: 10.1089/cpb.2009.0013.

PMID:
19772440
[PubMed - indexed for MEDLINE]
4.

Video and computer games: effect on children and implications for health education.

Dorman SM.

J Sch Health. 1997 Apr;67(4):133-8. Review.

PMID:
9130190
[PubMed - indexed for MEDLINE]
5.
6.

Computer games may be good for your health: shifting healthcare behavior via interactive drama videogames.

Silverman BG, Mosley J, Johns M, Weaver R, Green M, Holmes J, Kimmel S, Holmes W.

AMIA Annu Symp Proc. 2003:1075.

PMID:
14728578
[PubMed - indexed for MEDLINE]
Free PMC Article
7.

Games for health conference 2004: issues, trends, and needs unique to games for health.

Howell K.

Cyberpsychol Behav. 2005 Apr;8(2):103-9.

PMID:
15938648
[PubMed - indexed for MEDLINE]
8.

Using an interactive computer game to increase skill and self-efficacy regarding safer sex negotiation: field test results.

Thomas R, Cahill J, Santilli L.

Health Educ Behav. 1997 Feb;24(1):71-86.

PMID:
9112099
[PubMed - indexed for MEDLINE]
9.

Health-risk correlates of video-game playing among adults.

Weaver JB 3rd, Mays D, Sargent Weaver S, Kannenberg W, Hopkins GL, Eroğlu D, Bernhardt JM.

Am J Prev Med. 2009 Oct;37(4):299-305. doi: 10.1016/j.amepre.2009.06.014.

PMID:
19765501
[PubMed - indexed for MEDLINE]
10.

Computer games may be good for your health.

Silverman BG, Holmes J, Kimmel S, Branas C.

J Healthc Inf Manag. 2002 Spring;16(2):80-5.

PMID:
11941928
[PubMed - indexed for MEDLINE]
11.

Use of information and communication technology and prevalence of overweight and obesity among adolescents.

Kautiainen S, Koivusilta L, Lintonen T, Virtanen SM, Rimpelä A.

Int J Obes (Lond). 2005 Aug;29(8):925-33.

PMID:
15925961
[PubMed - indexed for MEDLINE]
12.

[Computer game playing: clinical characteristics of dependence and abuse among adolescents].

Batthyány D, Müller KW, Benker F, Wölfling K.

Wien Klin Wochenschr. 2009;121(15-16):502-9. doi: 10.1007/s00508-009-1198-3. German.

PMID:
19787320
[PubMed - indexed for MEDLINE]
13.

Relation of adolescent video game play to time spent in other activities.

Cummings HM, Vandewater EA.

Arch Pediatr Adolesc Med. 2007 Jul;161(7):684-9.

PMID:
17606832
[PubMed - indexed for MEDLINE]
14.

Glooveth: healthy living, fun and serious gaming.

Macías E, García O, Moreno P, Presno MM, Forrest T.

Stud Health Technol Inform. 2012;172:180-4.

PMID:
22910521
[PubMed - indexed for MEDLINE]
15.

Game design and e-health: serious games put to the test.

Garcia Pañella O.

Stud Health Technol Inform. 2012;172:71-8.

PMID:
22910503
[PubMed - indexed for MEDLINE]
16.

Is aggression in children with behavioural and emotional difficulties associated with television viewing and video game playing? A systematic review.

Mitrofan O, Paul M, Spencer N.

Child Care Health Dev. 2009 Jan;35(1):5-15. doi: 10.1111/j.1365-2214.2008.00912.x. Epub 2008 Nov 19. Review.

PMID:
19054008
[PubMed - indexed for MEDLINE]
17.

[Excessive computer usage in adolescents--results of a psychometric evaluation].

Grüsser SM, Thalemann R, Albrecht U, Thalemann CN.

Wien Klin Wochenschr. 2005 Mar;117(5-6):188-95. German.

PMID:
15875758
[PubMed - indexed for MEDLINE]
18.

Energy expenditure in adolescents playing new generation computer games.

Graves L, Stratton G, Ridgers ND, Cable NT.

Br J Sports Med. 2008 Jul;42(7):592-4.

PMID:
18606832
[PubMed - indexed for MEDLINE]
19.

Games at work: the recreational use of computer games during working hours.

Reinecke L.

Cyberpsychol Behav. 2009 Aug;12(4):461-5. doi: 10.1089/cpb.2009.0010.

PMID:
19619038
[PubMed - indexed for MEDLINE]
20.

Toward brain correlates of natural behavior: fMRI during violent video games.

Mathiak K, Weber R.

Hum Brain Mapp. 2006 Dec;27(12):948-56.

PMID:
16628606
[PubMed - indexed for MEDLINE]

Display Settings:

Format
Items per page
Sort by

Send to:

Choose Destination

Supplemental Content

Write to the Help Desk