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    Vision Res. 1995 Oct;35(19):2731-6.

    Natural problems for stereoscopic depth perception in virtual environments.

    Source

    Department of Psychology, University of Edinburgh, Scotland.

    Abstract

    The use of virtual reality (VR) display systems has escalated over the last 5 yr and may have consequences for those working within vision research. This paper provides a brief review of the literature pertaining to the representation of depth in stereoscopic VR displays. Specific attention is paid to the response of the accommodation system with its cross-links to vergence eye movements, and to the spatial errors that arise when portraying three-dimensional space on a two-dimensional window. It is suggested that these factors prevent large depth intervals of three-dimensional visual space being rendered with integrity through dual two-dimensional arrays.

    PMID:
    7483313
    [PubMed - indexed for MEDLINE]

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