The effects of cue placement on the relative dominance of boundaries and landmark arrays in goal localization

Q J Exp Psychol (Hove). 2019 Nov;72(11):2614-2631. doi: 10.1177/1747021819855354. Epub 2019 Jun 13.

Abstract

Two types of visual features are identified as reference points used by individuals to encode locations: surface-based boundaries and discrete-object-based landmarks. Previous research show that learning locations relative to a boundary can overshadow learning relative to a landmark, but not vice versa, suggesting that environmental boundaries play a privileged role in representing individual locations. However, other research has revealed that a less accurate cognitive map is derived from boundary-related learning than from landmark-related learning, suggesting that a boundary is less privileged in representing inter-location spatial relations. The current study aims to reconcile these inconsistent findings. Experiment 1, using both a cue-competition paradigm and a cognitive mapping task, replicated the finding that participants preferred a circular boundary to a four-landmark array for encoding four locations (1A), but that the cognitive maps of the locations derived from the landmark array were more accurate (1B). Using the cue-competition paradigm, Experiments 2-4 manipulated the placement and distinctiveness of the two cues. The results showed that manipulating the placement of the landmark array effectively modulated the relative reliance upon the boundary/landmark-array in encoding individual location. Whereas increasing the distinctiveness of the landmark-array alone is not sufficient to eliminate the boundary advantage in localization. We propose that the boundary privilege occurs in selecting reference points for encoding locations due to its relative peripheral placement in the environment, whereas the landmark advantage occurs in inferring inter-location spatial relations due to the common reference point provided by the single landmark.

Keywords: Boundary; cognitive map; cue competition; landmark; localization.

MeSH terms

  • Adult
  • Cues
  • Environment
  • Female
  • Goals*
  • Humans
  • Learning*
  • Male
  • Motivation
  • Orientation*
  • Space Perception*
  • Spatial Behavior