Cardiorespiratory Exertion While Playing Video Game Exercises in Elderly Individuals With Type 2 Diabetes

Clin J Sport Med. 2016 Jul;26(4):326-31. doi: 10.1097/JSM.0000000000000258.

Abstract

Objective: To evaluate the suitability of the Wii Fit Plus exergame as a tool to improve cardiorespiratory fitness in individuals with type 2 diabetes.

Design: Experimental cross-sectional study.

Setting: Controlled laboratory.

Participants: Twelve type 2 diabetic patients (10 male and 2 female; age, 60.2 ± 7.7 years; body mass index, 30.9 ± 6.2 kg/m).

Interventions: At baseline, all participants underwent an all-out cardiopulmonary exercise test on a treadmill to assess peak and average oxygen consumption (V[Combining Dot Above]O2peak and V[Combining Dot Above]O2mean). Forty-eight to 72 hours after the cardiopulmonary exercise test, the same parameters were assessed during three 10-minute bouts of Wii Fit Plus exergaming and converted to percentage of treadmill V[Combining Dot Above]O2peak (%V[Combining Dot Above]O2peak).

Main outcome measures: V[Combining Dot Above]O2peak and V[Combining Dot Above]O2mean during Wii Fit Plus play relative to V[Combining Dot Above]O2peak achieved during the cardiopulmonary exercise test.

Results: All Wii Fit Plus exercises generated a V[Combining Dot Above]O2peak of around 60% and V[Combining Dot Above]O2mean of around 40% of the V[Combining Dot Above]O2peak as established during the cardiopulmonary exercise test. Mean heart rate and resting energy expenditure (respiratory exchange ratio) lay in a range of moderate aerobic exercise. A moderate-to-strong correlation between treadmill V[Combining Dot Above]O2peak and both exergame V[Combining Dot Above]O2peak and exergame V[Combining Dot Above]O2mean was found.

Conclusions: Video gaming has the potential to offer training intensities that concur with established guidelines for type 2 diabetic patients. The training intensity is self-adjusting based on fitness level allowing for an effective workout for different users.

MeSH terms

  • Aged
  • Blood Glucose / metabolism
  • Cardiorespiratory Fitness
  • Cross-Sectional Studies
  • Diabetes Mellitus, Type 2 / therapy*
  • Exercise / physiology*
  • Exercise Test
  • Female
  • Glucose / metabolism
  • Humans
  • Male
  • Middle Aged
  • Oxygen Consumption / physiology
  • Physical Exertion / physiology
  • Spirometry
  • Video Games*

Substances

  • Blood Glucose
  • Glucose