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    Eye (Lond). 2006 Mar;20(3):370-4.

    Modified virtual reality technology for treatment of amblyopia.

    Source

    Virtual Reality Applications Research Team (VIRART), University of Nottingham, UK. richard.eastgate@nottingham.ac.uk

    Abstract

    PURPOSE:

    The conventional patching/occlusion treatment for amblyopia sometimes gives disappointing results for a number of reasons: it is unpopular, prolonged, frequently resulting in poor or noncompliance, and also disrupts fusion. The aim of this research was to develop a novel virtual-reality (VR)-based display system that facilitates the treatment of amblyopia with both eyes stimulated simultaneously.

    METHODS:

    We have adopted a multidisciplinary approach, combining VR expertise with a team of ophthalmologists and orthoptists to develop the Interactive Binocular Treatment (I-BiT) system. This system incorporates adapted VR technology and specially written software providing interactive 2D and 3D games and videos to the patient via a stereo (binocular) display, and a control screen for the clinician.

    RESULTS:

    We developed a prototype research system designed for treatment of amblyopia in children.

    CONCLUSIONS:

    The result is a novel way to treat amblyopia, which allows binocular treatment. It is interactive, and as it is partially software based, can be adapted to suit the age/ability, and needs of the patient. This means that the treatment can be made captivating and enjoyable. Further research is on-going to determine the efficacy of this new modality in the treatment of amblyopia.

    PMID:
    15832182
    [PubMed - indexed for MEDLINE]

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