Surface perception and the generic view principle

Trends Cogn Sci. 2001 May 1;5(5):197-203. doi: 10.1016/s1364-6613(00)01643-0.

Abstract

The hypothesis that perceptual experience can be understood in terms of rule-based processing has strongly influenced recent theories of visual surface perception. However, many of the rules that these theories propose apply only in relatively restricted situations. I suggest that more general and robust principles for reducing perceptual ambiguity are available, such as the generic view principle (GVP) described here. According to the GVP, vision assumes that qualitative (e.g. topological) image structure is stable with respect to small changes of viewpoint. Some consequences of the GVP for visual surfaces, including illusory surfaces, are described. I also demonstrate the decisive role of real and illusory background surfaces in specifying the 3-D shape and layout of visual objects and scenes.