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1 /* picture.h
2 * ===========================================================================
3 *
4 * PUBLIC DOMAIN NOTICE
5 * National Center for Biotechnology Information (NCBI)
6 *
7 * This software/database is a "United States Government Work" under the
8 * terms of the United States Copyright Act. It was written as part of
9 * the author's official duties as a United States Government employee and
10 * thus cannot be copyrighted. This software/database is freely available
11 * to the public for use. The National Library of Medicine and the U.S.
12 * Government do not place any restriction on its use or reproduction.
13 * We would, however, appreciate having the NCBI and the author cited in
14 * any work or product based on this material
15 *
16 * Although all reasonable efforts have been taken to ensure the accuracy
17 * and reliability of the software and data, the NLM and the U.S.
18 * Government do not and cannot warrant the performance or results that
19 * may be obtained by using this software or data. The NLM and the U.S.
20 * Government disclaim all warranties, express or implied, including
21 * warranties of performance, merchantability or fitness for any particular
22 * purpose.
23 *
24 * ===========================================================================
25 *
26 * File Name: picture.h
27 *
28 * Author: Jonathan Kans, Alex Smirnov, Jill Shermer
29 *
30 * Version Creation Date: 10/23/92
31 *
32 * $Revision: 6.15 $
33 *
34 * File Description:
35 *
36 * Modifications:
37 * --------------------------------------------------------------------------
38 * $Log: picture.h,v $
39 * Revision 6.15 2004/02/17 19:22:54 johnson
40 * make segment ID consistly unsigned
41 *
42 * Revision 6.14 2003/03/18 17:00:10 kans
43 * Nlm_AddSilentSegRect does not absorb clicks, SegRect reverted to absorb clicks, so desktop click responsiveness is maintained
44 *
45 * Revision 6.13 2002/08/07 18:13:42 kans
46 * G/SetPrimitiveIDs, itemID is Uint4
47 *
48 * Revision 6.12 2002/03/07 15:53:45 kans
49 * added SetSegmentVisibleFlag to set/clear the visible flag before attaching to a viewer
50 *
51 * Revision 6.11 1999/10/13 17:45:46 kans
52 * added entityID, itemID, and itemtype to primitive internal structure, added Get and Set functions
53 *
54 * Revision 6.10 1999/10/04 19:39:09 kans
55 * include vibdefns.h
56 *
57 * Revision 6.9 1999/10/04 17:16:32 kans
58 * include ncbidraw.h instead of vibrant.h, a couple Nlm_ prefixes
59 *
60 * Revision 6.8 1998/07/01 18:27:43 vakatov
61 * Use "const" qualifier somewhere
62 *
63 * Revision 6.7 1998/06/30 00:32:03 vakatov
64 * Nlm_AddAttribute(): pass "color" as constant
65 *
66 * Revision 6.6 1998/06/01 17:29:20 vakatov
67 * Extended rounded rect. options -- let it roundup only two(adjacent)
68 * corners(see "flags" arg in Nlm_AddRoundedRectangle())
69 *
70 * Revision 6.5 1998/04/27 16:05:46 vakatov
71 * + AddRoundedRectangle()
72 *
73 * Revision 6.4 1997/12/16 18:38:36 kans
74 * sentinel draw callback has draw info context parameter
75 *
76 * Revision 6.3 1997/12/15 18:10:44 kans
77 * added cleanup data function to sentinel
78 *
79 * Revision 6.2 1997/11/13 21:41:34 vakatov
80 * Added "sentinel rectangle" primitive[Nlm_AddSntRectangle] which
81 * calls its callback procedure[Nlm_SntOnDrawProc] on each redraw
82 *
83 * Revision 6.1 1997/10/30 20:01:43 vakatov
84 * Added Nlm_PrimitiveBox()
85 *
86 * Revision 5.1 1997/07/02 18:35:53 vakatov
87 * Nlm_DeletePrim() redesigned/rewritten to guarantee prim. list consistency
88 *
89 * Revision 4.2 1996/03/18 20:41:36 vakatov
90 * ChangeAddPrimOrder(...) function allows one to specify the order of adding
91 * primitives(or segments) to a picture
92 *
93 * 022495 Alex
94 * ==========================================================================
95 */
96
97 #ifndef _PICTURE_
98 #define _PICTURE_
99
100 #ifndef _NCBIDRAW_
101 #include <ncbidraw.h>
102 #endif
103
104 #ifndef _VIBDEFNS_
105 #include <vibdefns.h>
106 #endif
107
108 #ifdef __cplusplus
109 extern "C" {
110 #endif
111
112 /*****************************************************************************
113 *
114 * STRUCTURE TYPEDEFS
115 *
116 *****************************************************************************/
117
118 typedef struct Nlm_segment {
119 Nlm_VoidPtr dummy;
120 } PNTR Nlm_SegmenT;
121
122 typedef struct Nlm_primitive {
123 Nlm_VoidPtr dummy;
124 } PNTR Nlm_PrimitivE;
125
126 /* BoxInfo stores the world coordinates of a rectangle */
127
128 typedef struct Nlm_boxinfo {
129 Nlm_Int4 left;
130 Nlm_Int4 top;
131 Nlm_Int4 right;
132 Nlm_Int4 bottom;
133 } Nlm_BoxInfo, PNTR Nlm_BoxPtr;
134
135 /* PntInfo stores the world coordinates of a point */
136
137 typedef struct Nlm_pntinfo {
138 Nlm_Int4 x;
139 Nlm_Int4 y;
140 } Nlm_PntInfo, PNTR Nlm_PntPtr;
141
142 /*****************************************************************************
143 *
144 * GENERIC PRIMITIVE DEFS
145 *
146 *****************************************************************************/
147
148 typedef struct Nlm_primdrawctxt {
149 Nlm_VoidPtr dummy;
150 } PNTR Nlm_PrimDrawContext;
151
152 typedef struct Nlm_primhittestctxt {
153 Nlm_VoidPtr dummy;
154 } PNTR Nlm_PrimHitContext;
155
156 typedef void (*Nlm_PrimDrawProc) PROTO((Nlm_VoidPtr pextra,
157 Nlm_PrimDrawContext pdc));
158 typedef Nlm_Boolean (*Nlm_PrimHitTestProc) PROTO((Nlm_VoidPtr pextra,
159 Nlm_PrimHitContext phc));
160 typedef Nlm_Boolean (*Nlm_PrimOffsetProc) PROTO((Nlm_VoidPtr pextra,
161 Nlm_Int4 deltaX, Nlm_Int4 deltaY));
162 typedef Nlm_Boolean (*Nlm_PrimGetLimitsProc) PROTO(( Nlm_VoidPtr pextra,
163 Nlm_Int4 scaleX, Nlm_Int4 scaleY, Nlm_BoxPtr pLimits));
164 typedef void (*Nlm_PrimCleanupProc) PROTO((Nlm_VoidPtr pextra));
165
166 /* The following struct may be changed with the next version.
167 Use functions ResetPrimDef(), Nlm_SetPrimDrawProc(), etc, instead
168 of Nlm_PrimDef = { values } */
169
170 typedef struct Nlm_primdef {
171 Nlm_PrimDrawProc draw;
172 Nlm_PrimHitTestProc hittest;
173 Nlm_PrimOffsetProc offset;
174 Nlm_PrimCleanupProc cleanup;
175 Nlm_PrimGetLimitsProc getlimits;
176 } Nlm_PrimDef, PNTR Nlm_PrimDefPtr;
177
178 extern void Nlm_ResetPrimDef PROTO((Nlm_PrimDefPtr));
179 extern void Nlm_SetPrimDrawProc PROTO((Nlm_PrimDrawProc));
180 extern void Nlm_SetPrimHitTestProc PROTO((Nlm_PrimHitTestProc));
181 extern void Nlm_SetPrimOffsetProc PROTO((Nlm_PrimOffsetProc));
182 extern void Nlm_SetPrimGetLimitsProc PROTO((Nlm_PrimGetLimitsProc));
183 extern void Nlm_SetPrimCleanupProc PROTO((Nlm_PrimCleanupProc));
184
185 /* helper functions for callbacks */
186
187 extern Nlm_BoxPtr Nlm_GetWorldWindow PROTO((Nlm_PrimDrawContext pdc));
188 extern Nlm_Int4 Nlm_GetScaleX PROTO((Nlm_PrimDrawContext pdc));
189 extern Nlm_Int4 Nlm_GetScaleY PROTO((Nlm_PrimDrawContext pdc));
190 extern Nlm_Int4 Nlm_GetOffsetX PROTO((Nlm_PrimDrawContext pdc));
191 extern Nlm_Int4 Nlm_GetOffsetY PROTO((Nlm_PrimDrawContext pdc));
192 extern Nlm_Boolean Nlm_isPrimInWindow PROTO((Nlm_PrimDrawContext pdc));
193 extern Nlm_Int1 Nlm_GetPrimHligh PROTO((Nlm_PrimDrawContext pdc));
194 extern Nlm_BoxPtr Nlm_GetHitWindow PROTO((Nlm_PrimHitContext phc));
195 extern void Nlm_SetPrimAttribute PROTO((Nlm_PrimDrawContext pdc,
196 Nlm_Uint1 flags ));
197 extern void Nlm_RestorePrimAttribute PROTO((Nlm_PrimDrawContext pdc));
198
199 /*****************************************************************************
200 *
201 * SYMBOL DEFINES
202 *
203 *****************************************************************************/
204
205 /* Attribute flag bits */
206
207 #define NO_ATTS 0
208 #define COLOR_ATT 1
209 #define STYLE_ATT 2
210 #define SHADING_ATT 4
211 #define WIDTH_ATT 8
212 #define MODE_ATT 16
213
214 /* Color specifications */
215
216 extern Uint1 BLACK_COLOR [3];
217 extern Uint1 WHITE_COLOR [3];
218 extern Uint1 RED_COLOR [3];
219 extern Uint1 GREEN_COLOR [3];
220 extern Uint1 BLUE_COLOR [3];
221 extern Uint1 YELLOW_COLOR [3];
222 extern Uint1 CYAN_COLOR [3];
223 extern Uint1 MAGENTA_COLOR [3];
224
225 /* Line styles */
226
227 #define NO_LINE_STYLE 0
228 #define SOLID_LINE 1
229 #define DOTTED_LINE 2
230 #define DASHED_LINE 3
231
232 /* Shading styles */
233
234 #define NO_SHADING 0
235 #define SOLID_SHADING 1
236 #define DARK_SHADING 2
237 #define MEDIUM_SHADING 3
238 #define LIGHT_SHADING 4
239 #define EMPTY_SHADING 5
240
241 #define THIN_HORIZ_SHADING 6
242 #define THIN_VERT_SHADING 7
243 #define THICK_HORIZ_SHADING 8
244 #define THICK_VERT_SHADING 9
245
246 #define THIN_NESW_SHADING 10
247 #define THIN_NWSE_SHADING 11
248 #define THICK_NESW_SHADING 12
249 #define THICK_NWSE_SHADING 13
250
251 /* Pen width */
252
253 #define NO_PEN_WIDTH 0
254 #define STD_PEN_WIDTH 1
255 #define PEN_MAX 6
256
257 /* Mode specifications */
258
259 #define NO_MODE 0
260 #define COPY_MODE 1
261 #define MERGE_MODE 2
262 #define INVERT_MODE 3
263 #define ERASE_MODE 4
264
265 /* Rectangle arrow direction */
266
267 #define NO_ARROW 0
268 #define LEFT_ARROW 1
269 #define RIGHT_ARROW 2
270 #define UP_ARROW 3
271 #define DOWN_ARROW 4
272
273 /* Symbol types */
274
275 #define RECT_SYMBOL 1
276 #define DIAMOND_SYMBOL 2
277 #define OVAL_SYMBOL 3
278 #define LEFT_TRIANGLE_SYMBOL 4
279 #define RIGHT_TRIANGLE_SYMBOL 5
280 #define UP_TRIANGLE_SYMBOL 6
281 #define DOWN_TRIANGLE_SYMBOL 7
282
283 /* Alignment specifications, relative to point */
284
285 #define MIDDLE_CENTER 1
286 #define UPPER_LEFT 2
287 #define LOWER_LEFT 3
288 #define UPPER_RIGHT 4
289 #define LOWER_RIGHT 5
290 #define UPPER_CENTER 6
291 #define LOWER_CENTER 7
292 #define MIDDLE_LEFT 8
293 #define MIDDLE_RIGHT 9
294
295 /* Orientation specifications, relative to point */
296
297 #define HORIZ_LEFT 11
298 #define HORIZ_CENTER 12
299 #define HORIZ_RIGHT 13
300 #define VERT_ABOVE 14
301 #define VERT_MIDDLE 15
302 #define VERT_BELOW 16
303
304 /* Text sizes */
305
306 #define SMALL_TEXT 1
307 #define MEDIUM_TEXT 2
308 #define LARGE_TEXT 3
309
310 /* Segment highlight style */
311
312 #define PLAIN_SEGMENT 0
313 #define FRAME_SEGMENT 1
314 #define FILL_SEGMENT 2
315 #define FRAME_CONTENTS 3
316 #define FILL_CONTENTS 4
317 #define OUTLINE_SEGMENT 5
318 #define OUTLINE_CONTENTS 6
319
320 /* Primitive highlight style */
321
322 #define PLAIN_PRIMITIVE 0
323 #define FRAME_PRIMITIVE 1
324 #define FILL_PRIMITIVE 2
325 #define OUTLINE_PRIMITIVE 3
326
327 typedef Nlm_Boolean (*Nlm_SegmentExploreProc) PROTO((Nlm_SegmenT seg,
328 Nlm_PrimitivE prim, Nlm_Uint2 segID, Nlm_Uint2 primID, Nlm_Uint2 primCt,
329 Nlm_VoidPtr userdata));
330
331 /*****************************************************************************
332 *
333 * FUNCTION PROTOTYPES
334 *
335 *****************************************************************************/
336
337 extern Nlm_SegmenT Nlm_CreatePicture PROTO((void));
338 extern Nlm_SegmenT Nlm_DeletePicture PROTO((Nlm_SegmenT picture));
339
340 extern Nlm_SegmenT Nlm_CreateSegment PROTO((Nlm_SegmenT parent,
341 Uint2 segID, Int4 maxScale));
342 extern Nlm_SegmenT Nlm_ResetSegment PROTO((Nlm_SegmenT segment));
343 extern Nlm_SegmenT Nlm_DeleteSegment PROTO((Nlm_SegmenT segment));
344
345 extern Nlm_SegmenT Nlm_ParentSegment PROTO((Nlm_SegmenT segment));
346 extern Nlm_Uint2 Nlm_SegmentID PROTO((Nlm_SegmenT segment));
347 extern Nlm_Boolean Nlm_SegmentVisible PROTO((Nlm_SegmenT segment));
348 extern Nlm_Int1 Nlm_SegmentStyle PROTO((Nlm_SegmenT segment));
349 extern void Nlm_SegmentBox PROTO((Nlm_SegmenT segment,
350 Nlm_BoxPtr box));
351
352 extern void Nlm_AddAttribute PROTO((Nlm_SegmenT parent,
353 Nlm_Uint1 flags, const Nlm_Uint1* color, Nlm_Int1 linestyle, Nlm_Int1 shading,
354 Nlm_Int1 penwidth, Nlm_Int1 mode));
355 extern void Nlm_SetDefArrowSize PROTO((Nlm_Int1 arrowSize));
356 extern Nlm_PrimitivE Nlm_AddPrimitive PROTO((Nlm_PrimDefPtr pdp,
357 Nlm_SegmenT parent, Nlm_Uint2 primID, Nlm_VoidPtr pextra, Nlm_Int2 extrasize));
358 extern Nlm_PrimitivE Nlm_AddInvFrame PROTO((Nlm_SegmenT parent,
359 Nlm_Int4 left, Nlm_Int4 top, Nlm_Int4 right, Nlm_Int4 bottom, Nlm_Uint2 primID));
360 extern Nlm_PrimitivE Nlm_AddRectangle PROTO((Nlm_SegmenT parent,
361 Nlm_Int4 left, Nlm_Int4 top, Nlm_Int4 right, Nlm_Int4 bottom, Nlm_Int2 arrow,
362 Nlm_Boolean fill, Nlm_Uint2 primID));
363
364 #define ROREC_TOP 0x1
365 #define ROREC_BOTTOM 0x2
366 #define ROREC_LEFT 0x4
367 #define ROREC_RIGHT 0x8
368 extern Nlm_PrimitivE Nlm_AddRoundedRectangle PROTO((Nlm_SegmenT parent,
369 Nlm_Int4 left, Nlm_Int4 top, Nlm_Int4 right, Nlm_Int4 bottom,
370 Nlm_Int4 oval_w, Nlm_Int4 oval_h, Nlm_Boolean fill, Uint4 flags,
371 Nlm_Uint2 primID));
372
373 extern Nlm_PrimitivE Nlm_AddSegRect PROTO((Nlm_SegmenT parent,
374 Nlm_Boolean fill, Nlm_Uint2 primID));
375 extern Nlm_PrimitivE Nlm_AddSilentSegRect PROTO((Nlm_SegmenT parent,
376 Nlm_Boolean fill, Nlm_Uint2 primID));
377 extern Nlm_PrimitivE Nlm_AddLine PROTO((Nlm_SegmenT parent,
378 Nlm_Int4 pnt1X, Nlm_Int4 pnt1Y, Nlm_Int4 pnt2X, Nlm_Int4 pnt2Y,
379 Nlm_Boolean arrow, Nlm_Uint2 primID));
380 extern Nlm_PrimitivE Nlm_AddSymbol PROTO((Nlm_SegmenT parent,
381 Nlm_Int4 pntX, Nlm_Int4 pntY, Nlm_Int2 symbol, Nlm_Boolean fill,
382 Nlm_Int2 align, Nlm_Uint2 primID));
383 extern Nlm_PrimitivE Nlm_AddBitmap PROTO((Nlm_SegmenT parent,
384 Nlm_Int4 pntX, Nlm_Int4 pntY, Nlm_Int2 width, Nlm_Int2 height,
385 Nlm_Uint1Ptr data, Nlm_Int2 align, Nlm_Uint2 primID));
386 extern Nlm_PrimitivE Nlm_AddMarker PROTO((Nlm_SegmenT parent,
387 Nlm_Int4 pntX, Nlm_Int4 pntY, Nlm_Int2 length, Nlm_Int2 orient,
388 Nlm_Uint2 primID));
389 extern Nlm_PrimitivE Nlm_AddLabel PROTO((Nlm_SegmenT parent,
390 Nlm_Int4 pntX, Nlm_Int4 pntY, const Nlm_Char* string, Nlm_Int2 size,
391 Nlm_Int2 offset, Nlm_Int2 align, Nlm_Uint2 primID));
392 extern Nlm_PrimitivE Nlm_AddTextLabel PROTO((Nlm_SegmenT parent,
393 Nlm_Int4 pntX, Nlm_Int4 pntY, const Nlm_Char* string, Nlm_FonT font,
394 Nlm_Int2 offset, Nlm_Int2 align, Nlm_Uint2 primID));
395 extern Nlm_PrimitivE Nlm_AddPolygon PROTO((Nlm_SegmenT parent,
396 Nlm_Int2 vernum, Nlm_PntPtr points, Nlm_Boolean fill, Nlm_Uint2 primID));
397 extern Nlm_PrimitivE Nlm_AddArc PROTO((Nlm_SegmenT parent,
398 Nlm_Int4 pntX, Nlm_Int4 pntY, Nlm_Int4 radiusX, Nlm_Int4 radiusY,
399 Nlm_Int4 start, Nlm_Int4 end, Nlm_Boolean fill, Nlm_Uint2 primID));
400 extern Nlm_PrimitivE AddOval PROTO((Nlm_SegmenT parent,
401 Nlm_Int4 pntX, Nlm_Int4 pntY, Nlm_Int4 radiusX, Nlm_Int4 radiusY,
402 Nlm_Boolean fill, Nlm_Uint2 primID));
403
404 /* the pdc parameter in SntOnDrawProc is really Nlm_DrawInfoPtr from <mappingp.h> */
405
406 typedef void (*Nlm_SntOnDrawProc)(BigScalar calldata, Nlm_PrimDrawContext pdc);
407 typedef void (*Nlm_SntOnCleanupProc)(BigScalar calldata);
408 extern Nlm_PrimitivE Nlm_AddSntRectangle PROTO((Nlm_SegmenT parent,
409 Nlm_Int4 left, Nlm_Int4 top, Nlm_Int4 right, Nlm_Int4 bottom,
410 Nlm_SntOnDrawProc callback, BigScalar calldata, Nlm_SntOnCleanupProc cleanup,
411 Nlm_Uint2 primID));
412
413
414 extern void Nlm_RecalculateSegment PROTO((Nlm_SegmenT segment,
415 Nlm_Int4 scaleX, Nlm_Int4 scaleY));
416 extern void Nlm_OffsetSegment PROTO((Nlm_SegmenT segment,
417 Nlm_Int4 deltaX, Nlm_Int4 deltaY));
418 extern void Nlm_LinkSegment PROTO((Nlm_SegmenT parent,
419 Nlm_SegmenT child));
420 extern void Nlm_UnlinkSegment PROTO((Nlm_SegmenT child));
421 extern void Nlm_ExploreSegment PROTO((Nlm_SegmenT segment,
422 Nlm_VoidPtr userdata, Nlm_SegmentExploreProc callback));
423
424 /* SetSegmentVisibleFlag does not change the display in the viewer - use ShowSegment and HideSegment */
425 extern void Nlm_SetSegmentVisibleFlag (Nlm_SegmenT segment, Nlm_Boolean visible);
426
427 /*Working with primitive */
428
429 extern Nlm_PrimitivE Nlm_GetPrimitive PROTO((Nlm_SegmenT segment, Nlm_Uint2 primCt));
430 extern void Nlm_SetPrimitiveIDs PROTO((Nlm_PrimitivE prim, Nlm_Uint2 entityID, Nlm_Uint4 itemID, Nlm_Uint2 itemtype, Nlm_Uint2 primID));
431 extern void Nlm_GetPrimitiveIDs PROTO((Nlm_PrimitivE prim, Nlm_Uint2Ptr entityIDPtr, Nlm_Uint4Ptr itemIDPtr, Nlm_Uint2Ptr itemtypePtr, Nlm_Uint2Ptr primIDPtr));
432 extern void Nlm_GetPrimDrawAttribute PROTO((Nlm_PrimitivE prim,
433 Nlm_Uint1Ptr color, Nlm_Int1Ptr plinestyle, Nlm_Int1Ptr pshading,
434 Nlm_Int1Ptr ppenwidth, Nlm_Int1Ptr pmode, Nlm_Int1Ptr phighlight));
435 extern void Nlm_ChangePrimAttribute PROTO((Nlm_PrimitivE prim, Nlm_Uint1 flags, Nlm_Uint1Ptr color, Nlm_Int1 linestyle, Nlm_Int1 shading, Nlm_Int1 penwidth, Nlm_Int1 mode));
436 extern void Nlm_OffsetPrim PROTO((Nlm_PrimitivE prim, Nlm_Int4 deltaX, Nlm_Int4 deltaY));
437 extern void Nlm_DeletePrim PROTO((Nlm_SegmenT parent, Nlm_PrimitivE prim));
438 extern Nlm_Boolean Nlm_PrimitiveBox PROTO((Nlm_PrimitivE prim, Nlm_Int4 scaleX, Nlm_Int4 scaleY, Nlm_BoxPtr pLimits));
439
440 /*
441 * The primitive adding order
442 */
443 typedef enum
444 {
445 /* check actual primitive adding order */
446 WHAT_ORDER,
447 /* add all subsequent new primitives to the end of primitive list */
448 ADD_TO_TAIL,
449 /* .......... to the head ..... */
450 ADD_TO_HEAD,
451 /* change the inserting order for the next added primitive only */
452 ADD_TO_TAIL_ONCE,
453 ADD_TO_HEAD_ONCE
454 } Nlm_enumPrimAddOrder;
455
456 /*
457 * Reset the primitive adding order; return previous adding order
458 */
459 extern Nlm_enumPrimAddOrder Nlm_ChangeAddPrimOrder
460 PROTO((Nlm_enumPrimAddOrder prim_add_order));
461
462
463
464 #define SegmenT Nlm_SegmenT
465 #define PrimitivE Nlm_PrimitivE
466 #define BoxInfo Nlm_BoxInfo
467 #define BoxPtr Nlm_BoxPtr
468 #define PntInfo Nlm_PntInfo
469 #define PntPtr Nlm_PntPtr
470 #define PrimDrawContext Nlm_PrimDrawContext
471 #define PrimHitContext Nlm_PrimHitContext
472 #define PrimDrawProc Nlm_PrimDrawProc
473 #define PrimPntHitTest Nlm_PrimPntHitTest
474 #define PrimHitTestProc Nlm_PrimHitTestProc
475 #define PrimOffsetProc Nlm_PrimOffsetProc
476 #define PrimGetLimitsProc Nlm_PrimGetLimitsProc
477 #define PrimCleanupProc Nlm_PrimCleanupProc
478 #define PrimDef Nlm_PrimDef
479 #define PrimDefPtr Nlm_PrimDefPtr
480 #define ResetPrimDef Nlm_ResetPrimDef
481 #define SetPrimDrawProc Nlm_SetPrimDrawProc
482 #define SetPrimHitTestProc Nlm_SetPrimHitTestProc
483 #define SetPrimOffsetProc Nlm_SetPrimOffsetProc
484 #define SetPrimGetLimitsProc Nlm_SetPrimGetLimitsProc
485 #define SetPrimCleanupProc Nlm_SetPrimCleanupProc
486 #define GetWorldWindow Nlm_GetWorldWindow
487 #define GetScaleX Nlm_GetScaleX
488 #define GetScaleY Nlm_GetScaleY
489 #define GetOffsetX Nlm_GetOffsetX
490 #define GetOffsetY Nlm_GetOffsetY
491 #define isPrimInWindow Nlm_isPrimInWindow
492 #define GetPrimHligh Nlm_GetPrimHligh
493 #define GetHitWindow Nlm_GetHitWindow
494 #define SetPrimAttribute Nlm_SetPrimAttribute
495 #define RestorePrimAttribute Nlm_RestorePrimAttribute
496 #define SegmentExploreProc Nlm_SegmentExploreProc
497 #define CreatePicture Nlm_CreatePicture
498 #define DeletePicture Nlm_DeletePicture
499 #define CreateSegment Nlm_CreateSegment
500 #define ResetSegment Nlm_ResetSegment
501 #define DeleteSegment Nlm_DeleteSegment
502 #define ParentSegment Nlm_ParentSegment
503 #define SegmentID Nlm_SegmentID
504 #define SegmentVisible Nlm_SegmentVisible
505 #define SegmentStyle Nlm_SegmentStyle
506 #define SegmentBox Nlm_SegmentBox
507 #define SetSegmentVisibleFlag Nlm_SetSegmentVisibleFlag
508 #define AddAttribute Nlm_AddAttribute
509 #define AddPrimitive Nlm_AddPrimitive
510 #define AddInvFrame Nlm_AddInvFrame
511 #define AddRectangle Nlm_AddRectangle
512 #define AddRoundedRectangle Nlm_AddRoundedRectangle
513 #define AddSegRect Nlm_AddSegRect
514 #define AddSilentSegRect Nlm_AddSilentSegRect
515 #define AddLine Nlm_AddLine
516 #define AddSymbol Nlm_AddSymbol
517 #define AddBitmap Nlm_AddBitmap
518 #define AddMarker Nlm_AddMarker
519 #define AddLabel Nlm_AddLabel
520 #define AddTextLabel Nlm_AddTextLabel
521 #define AddPolygon Nlm_AddPolygon
522 #define AddArc Nlm_AddArc
523 #define SntOnDrawProc Nlm_SntOnDrawProc
524 #define SntOnCleanupProc Nlm_SntOnCleanupProc
525 #define AddSntRectangle Nlm_AddSntRectangle
526 #define RecalculateSegment Nlm_RecalculateSegment
527 #define OffsetSegment Nlm_OffsetSegment
528 #define LinkSegment Nlm_LinkSegment
529 #define UnlinkSegment Nlm_UnlinkSegment
530 #define ExploreSegment Nlm_ExploreSegment
531 #define GetPrimitive Nlm_GetPrimitive
532 #define SetPrimitiveIDs Nlm_SetPrimitiveIDs
533 #define GetPrimitiveIDs Nlm_GetPrimitiveIDs
534 #define GetPrimDrawAttribute Nlm_GetPrimDrawAttribute
535 #define ChangePrimAttribute Nlm_ChangePrimAttribute
536 #define OffsetPrim Nlm_OffsetPrim
537 #define DeletePrim Nlm_DeletePrim
538 #define PrimitiveBox Nlm_PrimitiveBox
539 #define enumPrimAddOrder Nlm_enumPrimAddOrder
540 #define ChangeAddPrimOrder Nlm_ChangeAddPrimOrder
541
542 #ifdef __cplusplus
543 }
544 #endif
545
546 #endif
547 |
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